Googlie's comment a while ago:
brought it to my mind that we don't really have a clearly stated plan for the economic development of our faction. As far as I know we've been more or less reacting ad hoc to the latest developments, without an “official” longterm plan to guide our actions.
That's why I've started this thread, so we could discuss our longterm economic strategy. I'll post below the idea I have been walking around with and basing my suggestions upon. Then perhaps others could post their ideas and then we can all discuss the merits and downsides of all the various plans.
Here we go as far as I'm concerned:
My plan for our possible midterm future development would go in three phases:
First phase and priority would be to to slow down growth in our size 2 & 3 bases, so we don’t have to spend all our minerals on building colony pods non-stop. This involves planting more forests so those can be worked instead of the 2-1-0 tiles. Building more formers might be required to plant sufficient forests in a decent timeframe.
When we no longer have to worry about population growth growing out of control, we can spend our minerals on other priorities. I think the best investment we can do in our current situation is harvesting four minerals on rocky mine squares. So the second phase would involve building and placing supply crawlers on all the nearby rocky squares, and of course build sufficient formers to construct the necessary mines.
After that we'd have a sufficiently high mineral production and large engineering corps to begin the third fase: popbooming! This involving building children's creches, rec commons and possibly tree farms. Especially here crawler-hurrying would become useful to speed up construction of those facilities. All our bases could build crawlers and they could all be sent to a limited number of bases to prepare those for popbooming in record time.
What do you think?
Well, at some point we're going to have to bite the bullet and grow our pop, or risk being relegated, along with the Gaians and the Angels, to bystanders as Morgan, the Hive and, to a lesser extent (if we have anything to say on the matter), the Uni-PK alliance, vie for supremacy
Even if that means building some rec commons in our fast-growth bases
Even if that means building some rec commons in our fast-growth bases
That's why I've started this thread, so we could discuss our longterm economic strategy. I'll post below the idea I have been walking around with and basing my suggestions upon. Then perhaps others could post their ideas and then we can all discuss the merits and downsides of all the various plans.
Here we go as far as I'm concerned:
My plan for our possible midterm future development would go in three phases:
First phase and priority would be to to slow down growth in our size 2 & 3 bases, so we don’t have to spend all our minerals on building colony pods non-stop. This involves planting more forests so those can be worked instead of the 2-1-0 tiles. Building more formers might be required to plant sufficient forests in a decent timeframe.
When we no longer have to worry about population growth growing out of control, we can spend our minerals on other priorities. I think the best investment we can do in our current situation is harvesting four minerals on rocky mine squares. So the second phase would involve building and placing supply crawlers on all the nearby rocky squares, and of course build sufficient formers to construct the necessary mines.
After that we'd have a sufficiently high mineral production and large engineering corps to begin the third fase: popbooming! This involving building children's creches, rec commons and possibly tree farms. Especially here crawler-hurrying would become useful to speed up construction of those facilities. All our bases could build crawlers and they could all be sent to a limited number of bases to prepare those for popbooming in record time.
What do you think?
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