So how about just moving the worker at FB off the 1-3-0 mineral tile to the 2-0-1 rainy/river tile to the east? we don't need the mins to complete the former
and the extra nut helps with the base growth
We'll already have trouble enough dealing with the current bases nearing size 3 or 4: SC2, SC3, GH, SC2, SC1: all having to build colony pods non-stop or accepting that the next worker will be a useless doctor. Why add another base to that list if we can prevent it by working a very productive mineral tile?
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