I think that the messages that they get when opening thier turn would reveal all (those little yellow messages that can be retirved by hitting the "M" button on the botoom middle box - most of us leave it on the "I" default, for the powerbar charts)
eg
"your disciplined synthmetal skirmisher destroyed by Sparta elite gatling amphibious rover"
eg
"your disciplined synthmetal skirmisher destroyed by Sparta elite gatling amphibious rover"
), I was thinking we could perhaps send the Disco Volante up north to track down and destroy the Gator. There are also some unity pods remaining there we could try to grab before Morgan gets them.
), so once again they might think twice before crossing us on the CDF deal.
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