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Covert Operations - Morgan

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  • #31
    Right - it doesn't (I just tested it on the simulator)

    So we need to send 2 probe teams over on a trannie, to ensure successful infiltration

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    • #32
      I'm worried over the Morganite reaction, though - should we drag our feet on a possible treaty before infiltrating them just to be on the safe side?
      Cake and grief counseling will be available at the conclusion of the test. Thank you for helping us help you help us all!

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      • #33
        Originally posted by Googlie
        So we need to send 2 probe teams over on a trannie, to ensure successful infiltration
        What if the first probe team fails to destroy the defence attorneys?
        Contraria sunt Complementa. -- Niels Bohr
        Mods: SMAniaC (SMAC) & Planetfall (Civ4)

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        • #34
          Hmm - suggesting a "phalanx" of probe teams - 2 trannies' worth?

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          • #35
            While I'm presuming that by now they have probe defenders in every base, we could send SCC Hunter exploring around their coastline looking for other bases rather than doing its loop as we discussed

            Or we could save that exploration role for the 3rd gunship (or trannie) out of Messen Bay

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            • #36
              If the first probe failed, and the second just destroyed their probe, they'd have to declare vendetta on us to kill the probe. They'd have to repatriate it. Kinda funky, you can have massive probe warfare going on without any real action.
              Cake and grief counseling will be available at the conclusion of the test. Thank you for helping us help you help us all!

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              • #37
                Originally posted by Googlie
                Hmm - suggesting a "phalanx" of probe teams - 2 trannies' worth?
                Not really. The cost would be enormous: another 90 minerals!

                Originally posted by Kassiopeia
                If the first probe failed, and the second just destroyed their probe, they'd have to declare vendetta on us to kill the probe. They'd have to repatriate it. Kinda funky, you can have massive probe warfare going on without any real action.
                My fear is they have a defence attorney stationed in every base. Meaning they could just move a probe from an inland base to Vander Eudaimonics, making our attempt pointless. So if we'd want to infiltrate, it would probably have to be a quick one-turn action.
                Contraria sunt Complementa. -- Niels Bohr
                Mods: SMAniaC (SMAC) & Planetfall (Civ4)

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                • #38
                  Ah, point taken. I was just playing with the idea of having a probe war going on.
                  Cake and grief counseling will be available at the conclusion of the test. Thank you for helping us help you help us all!

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                  • #39
                    Probe wars are fun (laugh!).

                    And when you've treateid/ pacted. You can't conduct an action unless you break the treaty / pact first, no?
                    This is what it means to be a Spartan. It's not the killing or the suffering that matters. It's the purity of focus, without fear of death or pain.

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                    • #40
                      My bolding

                      If an aggressive probe action (anything except infiltration) is used on a faction you have a truce, treaty or pact with, you must select 'Declare Vendetta' in the dialog box that appears afterwards, and notify the victim of your transgression, unless you have received permission in advance. No notification is required in other cases.

                      Okay. I was involved in the game where the ammendment of "truce" was made to this rule. So I remember this (I hope).

                      What happens, is that the 'Declare Vendetta' box pops up, even though it shoulden't. What should happen is that you are automatically at vendetta - works in single player games. But not in multiplayer games - where this is broken.

                      So if you tested it in the scenario editor, was it set up as a single-player game (against an AI faction), or against a human comtrolled faction?


                      Edit: Attacking another unit (or destroying a probe) is an act of war.
                      Last edited by KrysiasKrusader; October 9, 2004, 22:41.
                      This is what it means to be a Spartan. It's not the killing or the suffering that matters. It's the purity of focus, without fear of death or pain.

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                      • #41
                        Oh crap.

                        So does this mean, if the Data Angels try to get someone infiltrated, they must end up in war with them too? And more importantly, does this then mean that we'll end up in a war with the Morganites? I don't think it's that good an idea any more.
                        Cake and grief counseling will be available at the conclusion of the test. Thank you for helping us help you help us all!

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                        • #42
                          While updating the simulator with the University mineral and nutrient reserves, I found this (see pic below).

                          As you can see, there's a probe present in the base radius of this Uni Base.
                          I then put the pieces together:
                          Zak has ProgPsych while he didn't yet have it last year.
                          He has 25c less in his reserves than last year.
                          So someone traded him ProgPsych for 25c.
                          And who do we know has ProgPsych? The Morganites, as they're going after AdapEcon.
                          I then looked to the Morganite diplomacy window, and yes indeed, the University commlink can no longer be sold to them.

                          Morgan and Zakharov have met!

                          This could of course have large repurcussions for us.
                          From now on Morgan could trade or steal all those juicy technologies from Zak, instead of buying them from us.
                          On the other side, if he buys them from Zak, indirectly that cash could end up in our pockets when we conquer Zak.
                          Contraria sunt Complementa. -- Niels Bohr
                          Mods: SMAniaC (SMAC) & Planetfall (Civ4)

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                          • #43
                            And here is the pic.
                            Attached Files
                            Contraria sunt Complementa. -- Niels Bohr
                            Mods: SMAniaC (SMAC) & Planetfall (Civ4)

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                            • #44
                              Good sleuthing!! You're absolutely right.

                              As they prolly can buy the PK's commlink from Zak, should we now sell it to Morgan?

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                              • #45
                                It's interesting, though, that Morgan would take 25 ec's rather than one of Zak's techs that he doesn't have

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