My two cents... If they have planes, and are flying them near us, we should build mostly plasma garrisons if we want to survive. They can send two-row impact planes to take out two three-row crawlers, so don't bother with more crawlers. The only thing we can use to defend ourselves is numbers. Even if they have superior morale and weapons, if it's costly or time consuming to conquer us due to numbers, they might decide to wait.
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Originally posted by jtsisyoda
My two cents... If they have planes, and are flying them near us, we should build mostly plasma garrisons if we want to survive. They can send two-row impact planes to take out two three-row crawlers, so don't bother with more crawlers. The only thing we can use to defend ourselves is numbers. Even if they have superior morale and weapons, if it's costly or time consuming to conquer us due to numbers, they might decide to wait.
jtsisyoda's right. Without SAM or AAA we'll lose our crawlers over time. Although, that too will consume a fair amount of their resources.
Mead
PS
As you can tell by the tone of my posts and the way the game has been going I'm about ready to 'throw in the towel.'
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SAM is just something we can add to each garrison by upgrading. If they wanna take swap planes for crawlers - fine, this buys us and everyone else on Planet time.
I'm pretty sure we can make three-row crawlers quicker than they can make two-row planes - and we can make three-row planes (missiles) quicker, too, than they can.
I somehow doubt they will bother but rather go for the "deathblow" - we should do numbers in both garrisons and crawlers. (Do Perimeter Defenses matter against planes?)
Mead, if you wanna step down, it's perfectly understandable. Do you wanna name someone as CDO successor?
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Originally posted by AndiD
SAM is just something we can add to each garrison by upgrading. If they wanna take swap planes for crawlers - fine, this buys us and everyone else on Planet time.
I'm pretty sure we can make three-row crawlers quicker than they can make two-row planes - and we can make three-row planes (missiles) quicker, too, than they can.
I somehow doubt they will bother but rather go for the "deathblow" - we should do numbers in both garrisons and crawlers. (Do Perimeter Defenses matter against planes?)
Mead, if you wanna step down, it's perfectly understandable. Do you wanna name someone as CDO successor?
Mead
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Originally posted by jtsisyoda
My two cents... If they have planes, and are flying them near us, we should build mostly plasma garrisons if we want to survive. They can send two-row impact planes to take out two three-row crawlers, so don't bother with more crawlers. The only thing we can use to defend ourselves is numbers. Even if they have superior morale and weapons, if it's costly or time consuming to conquer us due to numbers, they might decide to wait.
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"Endturn" save: Did not yet do any diplomacy like sending tech to Gaia or the Angels. Overrushed this and that, teared down some roads, moved the garrisons around a bit, changed everything which will below 11 minerals at next turn to a missile squad. We will be able to rush lots of stuff next time around, including a few perimeters.
I completely ignored our size 1 eastside and even moved two formers and a lone scout towards the mainland. We might want to upgrade our three 1-1-1 scouts next turn to something with more punch.
I might not be here for the deadline so if someone sees the deadline going by and the turn is not posted, please grab the save, hit "end turn" and post it.
If something happens in diplomacy in the meantime, just make the appropriate changes and send the turn afterwards.Attached Files
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