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Turn 2163-2164

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  • Turn 2163-2164

    Just got it, looking at it now.
    Attached Files

  • #2
    we were not attacked. Geo reloaded once
    The spartan ship is still nearby, we should consider moving our hoverboat into range to kill it(upgrading it first off).
    yang is throwing up missile and gattling units left and right, hope we can frame someone else for the theft so he focuses on Sparta.
    we are getting 206 energy per turn.
    Should we place sensors to spot the naval fungus areas?
    we have pact with Gaia,treaty with everyone except yang(truce), sparta and Zach(vendetta).

    my take:
    Our probe foil near Lal is near an iod, run away run away!
    Our probe foil near Yang needs to be 2 squares closer to the target, i'd say to choose the socialism tunnels target since it requires moving closer to our territory then to Sparta.
    Our transport should get the artifact to land pronto, the spartan navy units are likely close to it. Moving down,right,NE puts it between two fungus patches, that may be a good move. down,right,right puts it in fungus, but that is risky.

    moving NE until we can land the probe on the fungus square is no faster then going down,right,NE, then NE, up,up and unload the probe.

    we need to build more warships and get into the fight.
    Last edited by Whoha; March 13, 2005, 17:38.

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    • #3
      Okay, nothing exciting happened (yet):

      - The Hive moved an Impact Rover into our territory - that looks very much like a surprise attack coming. What do to at Choke (former, Colony pod, garrison, ...?)

      - Zak is back at Vendetta - I guess Sparta tried some AI diplomacy

      - Please check AI diplomacy with Lal (pact?) and Zak (truce? does it matter anyway?)

      - We have 209 credits to invest

      I'm off now - couldn't help myself but wait for the turn. Waiting for input.

      Comment


      • #4
        Diplomacy: Zach wouldn't talk to me, offering tech wasn't enough to get a pact with Lal. Zach is submissive to Sparta so he will likely be at war with us for the remainder of the game.

        Comment


        • #5
          Whoops, forgot to post the first "midturn" (founded the base, moved the transport and did little else).
          Attached Files

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          • #6
            120 energy to upgrade the hoverboat to a missile/plasma boat, other then that Chaunk needs a defender,and crawlers need finishing.

            Comment


            • #7
              Let me download and take a look.


              Mead

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              • #8
                I looked at the turn.


                Diplo Notes:
                I offerered Lal a treaty in return for Goodwill. He said no.

                We have lot of cash - 209EC.

                There are not many rushes available this turn.
                We may want to overrush to get 10 carryover mins at as many bases as we can.

                I see:

                RFR Gator Boat 68 - 12 (6min)=56
                Money Valley SC 44-19 (9min)=26
                Morgan Interstellar scout 22-4(2min)=19
                Morgan Mines 44-4 scout(2min)=40
                Morgan Vul 44-12 SC (6min)=32

                We should rush everything and overrush the high min bases.

                Paramiria, Agri Narnia, CCC, Hindenberg Habitiat, Mead Metal, Micha Archives, Morgan Mines, Morgan Transport, need stockpile added to the build que.

                Where is the transport going to land the artifact?
                It looks like due south from the fungus south of Hindenberg Habitat?

                This turn we need to send two 2-move probes to where it can pick them up next turn and head south.

                Hive Lab status
                Developing DAP
                Tech Cost 604
                Tech Accum 298
                Tech needed 306
                Tech per Turn 73
                The calculator says that they will need 5 years to get DAP, but in 4 years at current rate they will have 292 additional tech. I'm thinking their tech rate will go up enough over the next couple of years to get DAP in 4 years. We need to be ready to grab it.

                Big Concerns.
                That ship north of Whohabitiat is just sitting there. It's not destroying anything. It's leaving the roads intact. I think that's where they'll land.

                We can't fortify everything.

                I suggest Mead Metal, Agri Narnia, Micha Archies, Vander Eud, Hindenberg Habitiat.

                Priority should be given to Mead Metal and Agri Narnia on the west and Vander Eud in the east. Once we get perimter up in those base we need to stock them well with plasma units and rovers, stripping the units out of the non perimeter equiped bases until they get perimeter.

                We may need to disband a unit or two to get enough mins to make the perimeter defense next turn.

                Regarding the gatorboat near Lal. We can either head toward UN High Commishion to infiltrate and return home, or we can try to go north of the island and try to go around the IOD.
                I think we need to go Funde next turn. I wouldn't mind spending 40EC to go Funde this turn.

                That's it for now.

                Comment


                • #9
                  Originally posted by Whoha
                  120 energy to upgrade the hoverboat to a missile/plasma boat, other then that Chaunk needs a defender,and crawlers need finishing.
                  Let's not upgrade it until after we doing moves we are going to make. We can always upgrade it through the design workshop.

                  Plus, I'm not so sure I want to make it a missile plasma. Missile unarored is okay if it is cheaper. Ships are usually mere targets if they are discovered.

                  We do need to get some naval presence in the western seas. I fear that a spartan invasion force is headed our way and I would like to have at least a couple (3 would be nice) missile ships in place to disrupt it. Do we Rush something out of Morgan Mussels?


                  Mead

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                  • #10
                    Latest thoughts looking at the map.

                    Money Valley an Impaler Poly are vulnerable to an attack from a landing at (24,6). I suggest considering changing the SC in Mead Metal to a perimeter next turn and rushing the perimeter. Additionally, I suggest stocking it with more units. Have the former at (27,7) help the formers at (28,8) finish the mine and then all should make a sensor at (27,9) helping Mead Metal plus Money Valley.


                    Mead

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                    • #11
                      yes, we should wait to upgrade the craft, also I think if we make a hostile move towards the cruiser they will upgrade it, we need to sneak up on it.

                      Comment


                      • #12
                        I would send the foil towards Lal, found a new base next turn on (27, 29), infiltrate Lal afterwards - the Gator will move there and be cable to reach the "invisible" Hive base at (34,36).

                        Additionally, we get 10 minerals if we switch to Fundy before and might get a improved chance of successul Lal infiltration when we switch to Fundy next turn.

                        Sidenote:
                        Can someone give me some background about overrushing?


                        OH HOLY SH***!!!

                        SPARTA HAS AIRPOWER!! See game attached, I will upload a screenshot, too, to present it to Chaos and Geo.

                        Found out by moving the foils around a bit. I guess we call could be in a wee bit of trouble rather soon.

                        NOW I KNOW WHY THEY DISBANDED THE GATLING ROVERS! They needed every possible mineral for construction of their air force!

                        I will continue tomorrow morning (my time) with game playing and planning...
                        Attached Files
                        Last edited by AndiD; March 14, 2005, 17:40.

                        Comment


                        • #13
                          Three images, the first one for our eyes only, the second one is a carefully obstructed version of it (to be passed to others) and the third one is just the map, without revealing anything





                          (We look like PK, Hive like Morgan and Sparta like Gaia - settings from other game)

                          Comment


                          • #14
                            Originally posted by AndiD
                            I would send the foil towards Lal, found a new base next turn on (27, 29), infiltrate Lal afterwards - the Gator will move there and be cable to reach the "invisible" Hive base at (34,36).

                            Additionally, we get 10 minerals if we switch to Fundy before and might get a improved chance of successul Lal infiltration when we switch to Fundy next turn.

                            Sidenote:
                            Can someone give me some background about overrushing?


                            OH HOLY SH***!!!

                            SPARTA HAS AIRPOWER!! See game attached, I will upload a screenshot, too, to present it to Chaos and Geo.

                            Found out by moving the foils around a bit. I guess we call could be in a wee bit of trouble rather soon.

                            NOW I KNOW WHY THEY DISBANDED THE GATLING ROVERS! They needed every possible mineral for construction of their air force!

                            I will continue tomorrow morning (my time) with game playing and planning...

                            Is it too soon to say game over?


                            How about I pass this on to the other factions and see what they say?


                            Mead

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                            • #15
                              It is worth noting that the Spartans AND the Uni had Synth Fossil Fuels on the turn we discovered them (2161).

                              Furthermore, the Federation has not been infiltrated yet. I think (albeit I have little hard evidence to back it up) that the Federation is trying to avoid us infiltrating them like the plague.

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