Whoha summarized what happened. He did a good job and it's very detailed.
I answer his questions as best I can and I make a few corrections below.
Yes. Initially, before we got the turn, I thought they took Morgan Mussels and then brought their ship in to save movement points.
No, there were two formers brought up from the south and parked in Morgan Industries to serve as backup defenders. At the time I thought I might be overreacting, but thought it safer to bring them up north to serve as backups. If I had more I could into there to defend I would have.
our 5th loss was another crawler near mussels.
It was on the road west of Morgan Industries to plug up the road.
our 6th loss was the plasma defender at mussels
they needed to kill this to free up the ZOC
they needed to kill this to free up the ZOC
This was the first loss that allowed their ransport to approach Morgan Mussels.
to my knowledge there were only four Elite impact rovers on the transport. The upgraded them to Gatling, Amphibious with the cash they must have got in part from the solar flares. The rovers were Elite so they had 3 movement points.
It looks like that's what happened
I got the same result I think we need more tech.
The PEG is safe, they can't cheese that away from us. Vander seems quite well defended, and skorpi's has the peg. we either need to upgrade everyone in Vander to plasma armor, or sever the roads to it as well.
Upgrading as much as we can is a very good idea.
It should remain connected to the core of our empire, but remote from approches of attack.
sounds better than 40% psych I tried
We'll need to retreat our units away from them.
I don't know.
After we decide what we are going to do let's make our unit moves to see what's out there before we issue orders to the formers, upgrade units, or rush stuff.
One thing I was thinking of was going Funde to improve the morale of our probes (and other units too?).
Mead
I answer his questions as best I can and I make a few corrections below.
Originally posted by Whoha
Ok here is what happened:
They did not take Mussels, question here: when they go from sea to a road square did it cost them a full movement point?
Ok here is what happened:
They did not take Mussels, question here: when they go from sea to a road square did it cost them a full movement point?
Sparta near Morgan Mussels taking out the supply crawler.
a former was in their way, that was also destroyed.
our third loss was another former, on the road to Morgan industries.
We then lost a synth rover near Morgan industries. Morgan industries was probably taken at this point.
a former was in their way, that was also destroyed.
our third loss was another former, on the road to Morgan industries.
We then lost a synth rover near Morgan industries. Morgan industries was probably taken at this point.
our 5th loss was another crawler near mussels.
our 6th loss was the plasma defender at mussels
our 7th loss was another synth rover at Argi Narnia
Our 8th loss was the plasma hoverboat to their cruiser.
Finally they also bombarded a former/colony pod pair.
Doing all this cost them best case(for them) probably 4 amphibious gattling rovers. around 200 minerals. it may have taken 8 which would be around 400 minerals.
Doing all this cost them best case(for them) probably 4 amphibious gattling rovers. around 200 minerals. it may have taken 8 which would be around 400 minerals.
they clearly won this, even ignoring the unit costs the transit system alone was worth far more then that. But, what about their industry, the game says that they have 48 population points, did all of their cities go to size 3 even though they destroyed the pts on that same turn?
or did they conquer that much from Zach?
Now for good news:We got Synthetic fossil fuels this term. More bad news, I couldn't select dap.
Now for good news:We got Synthetic fossil fuels this term. More bad news, I couldn't select dap.
The PEG is safe, they can't cheese that away from us. Vander seems quite well defended, and skorpi's has the peg. we either need to upgrade everyone in Vander to plasma armor, or sever the roads to it as well.
The hgp is another matter, we need to sever the road connections to the mainland near it.
likewise, fixing the drone problem looks to require a global 30% pysch AND some entertainers in 3 cities.
and as was stated yang has sent two units at us.
We don't have any information about Spartan progress in fighting yang, we should get some.
We don't have any information about Spartan progress in fighting yang, we should get some.
I'll post a writeup(with crudely drawn bitmaps shortly).
Why are our cities building trance plasma sentinels instead of shell units to upgrade?
Why are our cities building trance plasma sentinels instead of shell units to upgrade?
After we decide what we are going to do let's make our unit moves to see what's out there before we issue orders to the formers, upgrade units, or rush stuff.
One thing I was thinking of was going Funde to improve the morale of our probes (and other units too?).
Mead
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