Current Status
Gaians
Pop 13
Social Engineering
frontier, planned, wealth, none
Hive
Pop 60
police state, planned, survival, none
Data Angels
Pop 17
frontier, planned, wealth, none
Spartans
Pop 19
frontier, planned, survival, none
Morgan
Pop 31
frontier, free market, wealth, none
Cash on Hand 63 (owe 13 to Sparta) = 50 available
LABS
Adaptive Economics
Every 5 years, 3 years to go.
Tech Cost 276, Accum 114, Per turn 60
Net Income 63 (prior to stockpile bug and share to Sparta)
Income from Commerce 10
We owe Sparta 5 for Profit shaing and 8 for tech purchase (total 13) this turn.
Military Situation
I can't see any non Morgn unit. There are no native life forms in sight (other than the fungul tower that isn't moving anytime soon).
Military Suggestions
This is a very busy turn. Where are we going to move the new rovers and probe team?
Keep our southern probe parked in the fungus to guard the southern approach.
Other Thoughts/Concerns
This can be a very busy turn.
1. We have 5 CPs built
2. As previously agreed I moved the trans foil west (afterloading the Probe team on it.
3. Do we establish a base this turn with the CP east of SSR? We could move the Vander Eud supported scout onto the river fungus square and then next turn move the CP through that square and down the river over the next two turns. Although I kind of would like to do this I think establishing the base, now and then moving CP own the river in 4 turns is better.
4. I moved the probe foil further out of RFR. I followed th same route the Spartans took in (hoping to minimize the chance of meeting native life forms).
5. I moved the probe foil east out of Vander Eud.
Possible Rushes this Turn
There's a lot of them. We have 50 available ECs after paying Sparta. How many do we want to spend and how many do we want to rush?
We need to send 13 ECs to Sparta to honor the treaty and installment purchase.
Money Valley (3) - SC 31 - 8 (4 min) = 23
Morg. Vul. (2) - SC 22 - 10 (5 min) = 12
RFR (2) - Synth Rover 62 - 12 (6 min) = 50
SSR (3) - SC 25 - 8 (4 min) = 17
Whohabitat (3) - SC 28 - 10 (5 min) = 18
ZZT (2) Synth Rover 50 - 14 (7 min) = 36
I'm thinking SC's in Morg Vul, SSR, and Whohabitat for 47 ECs, leaving 3 ECs left over for next turn.
I am attaching the saved turn I downloaded.
I rushed nothing and moved nothing other than the trans foil and the Gator Boats. I gave no orders to any formers (except a road command to the southern former so it would finish the road this turn, it did).
Note, we could build the base near the choke point this turn, but I don't think we can construct a sensor there before its built unless we want until next turn to establish the base.
Also Note,
The Data Angels started to build the Virtual World this turn. Is this a misdirect? Nothing would please me more than if they chose to build the Virtual World with their crawlers. I think they are trying to misdirect us.
Mead
Gaians
Pop 13
Social Engineering
frontier, planned, wealth, none
Hive
Pop 60
police state, planned, survival, none
Data Angels
Pop 17
frontier, planned, wealth, none
Spartans
Pop 19
frontier, planned, survival, none
Morgan
Pop 31
frontier, free market, wealth, none
Cash on Hand 63 (owe 13 to Sparta) = 50 available
LABS
Adaptive Economics
Every 5 years, 3 years to go.
Tech Cost 276, Accum 114, Per turn 60
Net Income 63 (prior to stockpile bug and share to Sparta)
Income from Commerce 10
We owe Sparta 5 for Profit shaing and 8 for tech purchase (total 13) this turn.
Military Situation
I can't see any non Morgn unit. There are no native life forms in sight (other than the fungul tower that isn't moving anytime soon).
Military Suggestions
This is a very busy turn. Where are we going to move the new rovers and probe team?
Keep our southern probe parked in the fungus to guard the southern approach.
Other Thoughts/Concerns
This can be a very busy turn.
1. We have 5 CPs built
2. As previously agreed I moved the trans foil west (afterloading the Probe team on it.
3. Do we establish a base this turn with the CP east of SSR? We could move the Vander Eud supported scout onto the river fungus square and then next turn move the CP through that square and down the river over the next two turns. Although I kind of would like to do this I think establishing the base, now and then moving CP own the river in 4 turns is better.
4. I moved the probe foil further out of RFR. I followed th same route the Spartans took in (hoping to minimize the chance of meeting native life forms).
5. I moved the probe foil east out of Vander Eud.
Possible Rushes this Turn
There's a lot of them. We have 50 available ECs after paying Sparta. How many do we want to spend and how many do we want to rush?
We need to send 13 ECs to Sparta to honor the treaty and installment purchase.
Money Valley (3) - SC 31 - 8 (4 min) = 23
Morg. Vul. (2) - SC 22 - 10 (5 min) = 12
RFR (2) - Synth Rover 62 - 12 (6 min) = 50
SSR (3) - SC 25 - 8 (4 min) = 17
Whohabitat (3) - SC 28 - 10 (5 min) = 18
ZZT (2) Synth Rover 50 - 14 (7 min) = 36
I'm thinking SC's in Morg Vul, SSR, and Whohabitat for 47 ECs, leaving 3 ECs left over for next turn.
I am attaching the saved turn I downloaded.
I rushed nothing and moved nothing other than the trans foil and the Gator Boats. I gave no orders to any formers (except a road command to the southern former so it would finish the road this turn, it did).
Note, we could build the base near the choke point this turn, but I don't think we can construct a sensor there before its built unless we want until next turn to establish the base.
Also Note,
The Data Angels started to build the Virtual World this turn. Is this a misdirect? Nothing would please me more than if they chose to build the Virtual World with their crawlers. I think they are trying to misdirect us.
Mead
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