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Angels MY 2151-2160

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  • 2159
    • This might go to infiltration thread. Do we have one? The following message gets when opened turn: "Fungus grows near Fort Superiority" So Spartans boost production quite strong, 18-20 minerals per turn at least I think.
    • Treaty with Morganities accepted. They get almost in all our bases +1. We a bit less.
    • I preliminarily changed to:
      50% economy (+27 EC/turn)
      10% psych (HG,Gplex,VL need one doctor, 3 total)
      40% labs (47 labs/turn, 2167 next tech)
      Let us wait for the end turn, I will prepare full economy report.
    • SH completed Network Node, some this turn crawler rearrangement may be needed though. I tought about that one which has only 1 EC/turn - there will be space for this turn only to have either +2 EC or minerals. Googlieplex needs a doctor - it grows next turn.
      SH started COP. Any other ideas?
    • Probe teams task force in the transport - where to go, north, west. I would expect - Morganities in the north, some AI to the west
    • We can probe on of 2 hive bases:
      Labor Network 33,47
      Society Grid 37,49
      None of them may have a probe team inside, at least Illuminatus did not say anything about it. Though at the 3rd tile the decision will be made, so then we cannot view one base and go to the other - not good.
    • Morganic foil probe sails away... our probe team still intact
    • Formers - just usual stuff. I thought about making a forest north of KP - for overgrowing fungus. Then a mine next to KP on rocky tile - the road is this turn. We should got EcolEng hopefully.
    Attached Files
    Mart
    Map creation contest
    WPC SMAC(X) Democracy Game - Morganities aspire to dominate Planet

    Comment


    • Also something to see. It is with 10% psych. And power graph plus who is who. Spartans are strong.
      Attached Files
      Mart
      Map creation contest
      WPC SMAC(X) Democracy Game - Morganities aspire to dominate Planet

      Comment


      • I would try to go for the Hive base on the left. Less chance for a probe team in it since it's a bit further from the Hive-Gaian frontline.

        The probe transport: let it go north. Player team is more interesting to infiltrate then AI at this stage.

        If there is production space left, or more foot probes, or one mil. unit. Those synth impacts are not coming to us for a tea visit. Let's save some cash for a mindprobe.
        He who knows others is wise.
        He who knows himself is enlightened.
        -- Lao Tsu

        SMAC(X) Marsscenario

        Comment


        • Left base it is. Very good analysis of chances, Geo.

          Indeed, they may still have bases not probe protected. the later the worse.

          We can do Command center in EM then military there. Also Command center in KC maybe? it has good production too. Though Rec commons would be good - we have 5 citizens there and already limit for drones
          -------------
          So we infiltrate Hive first? Just infiltration - we need it for our special ability?
          Last edited by Mart; February 8, 2005, 05:36.
          Mart
          Map creation contest
          WPC SMAC(X) Democracy Game - Morganities aspire to dominate Planet

          Comment


          • Yes infiltration first and the left most Hive base. If our probe survives it may return to Heavens Gate.

            I agree to other proposals and continue north with transport and probes.
            On the ISDG 2012 team at the heart of CiviLIZation

            Comment


            • Originally posted by GeoModder
              Those synth impacts are not coming to us for a tea visit.
              maybe there is a chance they might prefer coffee?

              I think that if we probe
              1) 1-2-1 synth between KC and HG
              2) 4-1-2 impact rover that one sneaking around our rover.
              Then we have probably top hive techs. we will see anyway soon. After that we can design quickly 4-1-1 and 4-1-2, and start mass production. Meanwhile upgrade maybe a rover to 1-2-2. Before the 4-2-1 reach HG some turns will pass.

              We might also start Hive war ourselves. A provocation by asking his leaving our territory would be enough. After all Yang is impolite, not us
              Mart
              Map creation contest
              WPC SMAC(X) Democracy Game - Morganities aspire to dominate Planet

              Comment


              • Indeed, we need to keep our reputation high.
                He who knows others is wise.
                He who knows himself is enlightened.
                -- Lao Tsu

                SMAC(X) Marsscenario

                Comment


                • everything looks good.ditto on the reputation,just demand they leave a turn b4 we know they would attack or now or whenever.they might not send units to back those 2 up till we are at war tho


                  too bad PB's are so far away.i would be just itching to even things out a little on regards the other civs
                  if you want to stop terrorism; stop participating in it

                  ''Oh,Commissar,if we could put the potatoes in one pile,they would reach the foot of God''.But,replied the commissar,''This is the Soviet Union.There is no God''.''Thats all right'' said the worker,''There are no potatoes''

                  Comment


                  • ok, i'm about to send an encrypted message to our probe team task forces to go ahead...
                    Mart
                    Map creation contest
                    WPC SMAC(X) Democracy Game - Morganities aspire to dominate Planet

                    Comment


                    • This day will be the day to remember
                      First Data Angels covert operation completed succesfully
                      Labor Network has been infitrated today by our Foil Probe team, which returned to Heaven's Gate base. The experience of the probe team increased to veteran status.
                      Attached Files
                      Mart
                      Map creation contest
                      WPC SMAC(X) Democracy Game - Morganities aspire to dominate Planet

                      Comment


                      • Yippee
                        On the ISDG 2012 team at the heart of CiviLIZation

                        Comment


                        • The turn is generaly played. I will attach the midsave, although it is not yet the ednsave maybe. The infiltration on Yang can be seen, so I think this is what we all eagerly awaited. Some issues:
                          • I replaced all SH crawlers to minerals, now they crawl 3x2 min/turn. SH has +10 minerals, COP in 2 turns. There was a RPS crawler nearby, and I took it south towards VL. It has now +1 min instead of 2, but next turn it will have +2 again, when reach forest east from VL. It will though pass through the VL base, and I actually thought about possibility of rehoming that crawler there. VL supports presently 4 formers for 4 min/turn. So production kinda dies out there. Colony pod is ready next turn. Also VL can have population 2 again in 3 turns. I thought we might make yet another colony pod and create 11th base in the area. Either south coast - there is a mineral bonus on water or just next to the fungal tower north-east. There is forest on river. We can have a new colony pod in VL in 4 turns if that crawler is rehomed. In combination with regaining the population there in 3 turns - it makes it maybe worth a shot? Any oppinions?
                          • A former east from SH might enter the tile east from SH - presently rolling rainy and above 1000 m above sea level. If forest harvested for farm+solar we can get: 3-1-2 from that tile. Should we do it?
                          • Transport went north 3 tiles - no land nearby. It seems we will be maybe able to land in 2161. Quite dangerous having those probes still on sea.
                          • rover near HG moved closer to the base. This brought it into sensor range. If attack it may survive, maybe by disengaging? Can Yang attack yet this turn? Possibly.
                          Attached Files
                          Mart
                          Map creation contest
                          WPC SMAC(X) Democracy Game - Morganities aspire to dominate Planet

                          Comment


                          • I would forgot: Yang is almost done with Field Modulation (2 turns). Our hero foil probe can reach Labor Network back in 3 turns when travelling this time on the northern route. This is a nice opportunity to put hands on this useful technology - 3r armor. Unfortunately that would be fourth technology we do not have, so the chance to get it is 25%.

                            Should we plan this operation?
                            If Yang declares war for this - do we loose reputation?
                            Last edited by Mart; February 9, 2005, 01:21.
                            Mart
                            Map creation contest
                            WPC SMAC(X) Democracy Game - Morganities aspire to dominate Planet

                            Comment


                            • First, I'm ok with building another CP, we need to grow.

                              If Yang declares war on us for a disclosed probe operation, we don't lose reputation, but he does.
                              I first want to check the other 3 techs Yang has and we don't. I'll have time to do that during my shift this afternoon.

                              I prefer farm/solar on 1000+ rainy (and especially rolling!) tiles, it benefits the base most at this stage, and the 5 min returns helps production.

                              If next turn we find land (and a base) in front of us and if it is a player base, don't infiltrate yet, but try to redraw it out of sight. We should at least try to attempt a 'stealthed' infiltration so the teams don't know about it. For AI's it doesn't matter of course.

                              Btw, can other teams look at the cargo of our transport? Or do they just see the transport?
                              He who knows others is wise.
                              He who knows himself is enlightened.
                              -- Lao Tsu

                              SMAC(X) Marsscenario

                              Comment


                              • Originally posted by GeoModder
                                Btw, can other teams look at the cargo of our transport? Or do they just see the transport?
                                I'll check that... but i have a feeling if they have a unit on a tile next to it then yes
                                Mart
                                Map creation contest
                                WPC SMAC(X) Democracy Game - Morganities aspire to dominate Planet

                                Comment

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