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  • Mods can post through locks

    But ok, i'll take it into consideration.

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    • Thanks Method. I think I'm getting paranoid. This ACDG is taking a bad toll on me.

      And who is that Confuceus? :suspect:
      Be good, and if at first you don't succeed, perhaps failure will be back in fashion soon. -- teh Spamski

      Grapefruit Garden

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      • That's proabably because of the post I made in apolyton community I decided to post recuitment information there so we'll probably have an influx of spammers I think.

        Edit: hrmm complete newbie??????

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        • Joined sometime ago, only posts were the two posts in that recruitment thread. Posting style unlike a newbie. But of couse he could have matured through reading the forum only.
          Be good, and if at first you don't succeed, perhaps failure will be back in fashion soon. -- teh Spamski

          Grapefruit Garden

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          • Originally posted by Kody
            She said "I can't believe nobody saw this coming"..... *shakes head*, it was coming since a long time ago.
            I could have said "I can't believe nobody has seen this coming except for Kody", but thought that you may not want that spot light.
            Be good, and if at first you don't succeed, perhaps failure will be back in fashion soon. -- teh Spamski

            Grapefruit Garden

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            • Method you were at the Angel's turn chat? And you didn't stop them when you clicked around in the dark? Do you have the turn chat script?
              Be good, and if at first you don't succeed, perhaps failure will be back in fashion soon. -- teh Spamski

              Grapefruit Garden

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              • Enigma removed his attachment pretty quickly. Hmmm.

                I think the rule should be changed to avoid anybody saying "I was clicking in the dark not trying to find a base, instead trying to see the mountains and seas. I just unintentionally found a base."

                Perhaps we do need the team pledge signed by the teams after all.

                I assume the same game map will be used no matter what Drogue rules, since it is simply unreasonable to ask Buster to recreate the game. In this case I believe all teams should be given the knowledge of what Angels have right now, including the fact that they are unsure what it is.
                Be good, and if at first you don't succeed, perhaps failure will be back in fashion soon. -- teh Spamski

                Grapefruit Garden

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                • i was there, but not watching. I'll send the log to Kody if he wants.

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                  • Why Kody? Shouldn't it be Drogue?

                    Oh for the newspaper and stuff.

                    Anyway I'm outta here.
                    Be good, and if at first you don't succeed, perhaps failure will be back in fashion soon. -- teh Spamski

                    Grapefruit Garden

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                    • here it is

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                      • Why Kody?

                        um.

                        because I have no brain.

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                        • Urgh. The only time I regret that I'm not a moderator is when Enigma spams and I can't tell him to shut up. If I post after him it would actually make him spam more. All I can do is stop responding to him after I made my point.

                          Btw Kody, I think we shouldn't publish any kind of post count statistics too frequently. It might give some people more incentive to spam.
                          Be good, and if at first you don't succeed, perhaps failure will be back in fashion soon. -- teh Spamski

                          Grapefruit Garden

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                          • I'm curious to see how long Angels will take to repeat the exact steps as the last time, seeing that Enigma is online and already downloaded the turn.
                            Be good, and if at first you don't succeed, perhaps failure will be back in fashion soon. -- teh Spamski

                            Grapefruit Garden

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                            • Enigma played and posted the end save very quick.
                              Be good, and if at first you don't succeed, perhaps failure will be back in fashion soon. -- teh Spamski

                              Grapefruit Garden

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                              • Game Strategy Observations

                                Turn 2102 Gaians turn.

                                In my opinion the likelyhood of winning is

                                Data Angels
                                Morganites
                                Spartans
                                Gaians



                                From the looks of things the Morgans have the most balanced strategy team, they have done a fairly good assessment of the meta-game and area already starting to plan long term meta-game strategies, which I consider very important.

                                They have correctly identified their main enemy (the spartans) and figured out where the AI is and how to seriously hinder the Spartans (giving Yang armor).


                                The Spartans seem to have Googlie has their think tank, Maniac is posting pictures and has the attention to detail to get any plans excuted very well. Strategy strength wise I would consider them the equal of the Morgans.

                                However, the game setup is not in their favour as they are unable to offset their industry penality easily. One ways I see of doing that are to find a human pactmate early and work closely with them the land setup makes this hard. Also their blocked by the Hive who isn't a good AI to take over in the early game. If they do take over the Hive they'll likely have all the other factions turn against them as the AI buffer is now gone and they may end up with a 3 front war.

                                The high rainfall to give the factions extra nuts is also detrimental as the Spartans are usually better off making forests to help offset their industry penalty and this is not as good when you're supposed to be getting your nutrients from rainy squares. Their river square is also 2 squares away unlike data angels that started on the river and morgans that started next to the river.

                                Their advantages are the spartans are close to flexibility so can possibly get to the AIs on the other island first. Also the start is not accelerated so the elite morale bonus will have an effect for a longer period of time. These points offset the other penalities, but really come into effect when early bonuses mean the most.


                                The data angels started with a seriously unfair bonus of starting on a river. That really is equalivent to 2 turns of advantage compared to having no river and 1 turn of advantage with having a river 1 square nearby. My recent studies into starting gambits (for my HoF PBEM) has shown this to be true.

                                Enigma seems to be following his lucky pod pop and associated habits strategy. His first set of pod pops was one in 200 chance maybe higher, even the restart pop are very lucky. It will probably win him the game. I can tell because he doesn't bother to deeply considering long term plans or possible problems. Rather he seems certain that he'll be able to deal with any issues long before they pop up and is fairly confident that pod pops won't cause any problems. Nobody thinks like that unless they've got more information than they should or they're not paying attention. I had a long chat with him, hopefully he'll listen to me. I'll should be able to tell if he changes his ways within a few turns of him doing so. So far it seems he's just gone deeper into hiding as I made him aware that is was so balant what he was doing.



                                Gaians while their turns are going to come out regularly are probably going to be slaughtered. They started with the worst starting position (no river or pod) and one of their landmarks (the ruins) is going to be unusable for a while because Buster filled in the center square with fungus. They don't have a strong strategy team. At the moment they have a really good organiser (obstructor) in the team, but it isn't the same.

                                With the Gaians the first mistake I've seen was sending their colony pod into the fungus with the scout. It cut down their options as most of the squares the colony pod can now move to will be fungus, also they could have explored a little more work the colony pod by sending it in another direction. They've exacerrated the mistake by deciding to move the colony pod north into fungus again with the scout. They should be thinking of planting the pod as soon as possible.



                                All teams have figured out their mod3 beelines except for the Gaians.

                                All the teams have figured out that Yang is in the center with the players connected to yang via thin land bridges (except maybe the gaians, who still seem confused).

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