Yes, but the changes of success would be much greater since there is no effective +4 probe rate. Perhaps at a +3 probe rate techs can still be stolen, drones induced, plagues seeded and so, but a +4 probe rate is IMHO equal as the HSA.
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Running A Data Angels faction option up the flag pole
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No I won't play like that. A positive probe rating doesn't decrease success rate in probe actions. A negative one increases the success rate but not the other way round. Techs can still be probed away, drones induced, plagues introduced etc at exactly the same success rate.
Your bases and units though would be immune to subversion.Play hangman.
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Thus in your proposal the Angels need to accept that plagues, infiltration, drones etc... will be an easy task, with the penalty added that defensive probe teams won't be as effective against an probe attack from another faction as well?
Basically this is forcing the Angel faction in never choosing a SE setting that has +4 probe, as there are open back doors of using it against the faction.
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Originally posted by GeoModder
Thus in your proposal the Angels need to accept that plagues, infiltration, drones etc... will be an easy task, with the penalty added that defensive probe teams won't be as effective against an probe attack from another faction as well?
Basically this is forcing the Angel faction in never choosing a SE setting that has +4 probe, as there are open back doors of using it against the faction.
It doesn't disadvantage your faction, nor does it give more benefit than is necessary. Nor does it force you to avoid +4 probe.Play hangman.
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In case your remarks are correct that still keeps the vulnerability of not probe-defended bases in question. It is not like that a faction with a lower probe rating will have a significantly less change of success of probing a +4 protected base. IIRC that was the core of the bug, yes?
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The bug is that at +3 probe the game should make units and bases unsubvertable. They should be unbuyable by probe teams without algorithmic enhancement. This doesn't work and is the bug.
+4 probe for purposes of buying units and bases acts like +0 probe. However, it is AFAIK only the buying cost of bases and units that is affected by a postive probe rating. The chance of success is not changed regardless of positive probe amount (A negetive probe rating will increase the chance of success, but a postive rating has no effect on chance of success).
So bases that are undefended by probes are equally well protected by +4 probe as +2 probe as +0 probe with regard to infiltrating data links etc.Play hangman.
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No less chance of success for a faction then to infiltrate, steal energy, induce drones, introduce genetic plague and sortlike probe actions even at +4 probe? What is the purpose of having a high probe rate then except for protection against mindcontrolling? Ok, need some more input from the other hackers' at this point...
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Registered...
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/me expresses intent to join the Data Angels
I understand you have a private forum for authorisation.
Where is it?
After a spectacular boot from the Gaians and the Spartans, this is the next logical choice.
It is stupid to have something against me, but people don't have to be logical to play in the ACDG.
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You know why they didn't want you Enigma.Be good, and if at first you don't succeed, perhaps failure will be back in fashion soon. -- teh Spamski
Grapefruit Garden
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Ah hell, it's shamefull if one of the mods must be the first to respond on an application. It's an issue in the Angel forum, Enigma.
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It's shaping up like we'll have private forums at 'poly again, and from the votes in the private forum it's looking like Herc is going to be the moderator again.
As far as the Enigma matter, it's too early to tell, though it looks in the affirmative with a hold until we get private forums locally at 'poly.I'm not conceited, conceit is a fault and I have no faults...
Civ and WoW are my crack... just one... more... turn...
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