Oh, btw, I still have my question. Couldn't we take the empty Roze base Coders pit using our ships?
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Turn 2160
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Be good, and if at first you don't succeed, perhaps failure will be back in fashion soon. -- teh Spamski
Grapefruit Garden
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Comrade HongHu, sorry for not answering your question regarding Coder's Pit earlier:
No, we cannot capture Coder's Pit since we do not have any units capable of invading the base; Coder's Pit is simply too far away currently.
Comrade Rubin
Chairman of the Central Military Committe.
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Originally posted by HongHu
Kody a worker is working (2,1,0) suggest change to a forest (1,2,1)
Suggest Longreach produce a police scout instead plasma garrison.
Suggest rush apachy at seat of unit at 24ec. Otherwise it looks like it will go into Riot the next turn.
Longreach is now making Police Scout.
Scout at Seat of Unity upgrades to Police at cost of 10EC.
Mead
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Originally posted by Rubin
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Our reconnaissance near the Data Angels was primarily intended to guard our homeland. Our naval vessels may be in danger, though--hopefully, we'll stall any CyCon advancements.
1-3-6 cruiser two squares behind our needlejet near Coder's pit. Safe for now, but ready to patrol that straight once our needlejet returns home next turn (also ready to take Conshelf57 should the need arise).
Mead
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Turn Complete.
This is what was sent to Uni.
Mead
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Originally posted by Rubin
Comrade HongHu, sorry for not answering your question regarding Coder's Pit earlier:
No, we cannot capture Coder's Pit since we do not have any units capable of invading the base; Coder's Pit is simply too far away currently.
Comrade Rubin
Chairman of the Central Military Committe.You can't use a ship?
Be good, and if at first you don't succeed, perhaps failure will be back in fashion soon. -- teh Spamski
Grapefruit Garden
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Well done Comrade Mead!
Originally posted by Mead
Peace Pod Island
MeadBe good, and if at first you don't succeed, perhaps failure will be back in fashion soon. -- teh Spamski
Grapefruit Garden
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Agree with CMC at setting base at [22,34]. This is my original plan also before I referenced Jamski and Kody's plan. However I agree that time do not allow us to move further to the coast.
That original plan had the base at the coast due to the probe foil bug. The probe foil after infiltration returns to the nearest base and I was predicting a later war possibly with peace. I expected that probe foils might be used against them and if that base is inland probe foils may end up land locked.
However, that isn't an issue anymore considering current state of the game. Unlikely to go on a probe offensive.
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Mead,
What can I say.... good work.
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