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  • Mead's Banishment From the Hive

    Well, it looks like the proposal to post the turn I played failed.

    What turn will be played by who? How?

    I propose, of course, that we play a turn just like the one I did.

    However if modifications are sought then

    1. If we are concerned that the Drones cannot take Sunshine but still want to take Longreach ? Launch the attack on Longreach just like I did. Make sure you scout all the fungus around it with the Needlejet and Choppers. Do not attack Sunshine, drop both infantry into Longreach send one out towards Sunshine and destroy a piece of the road between Sunshine and Longreach. The Sunshine probe will be able to capture that infantry but Longreach, all its choppers and the other drop infantry is secure from probe attack. The drop infantry that remains in Longreach (3 armor, AC bonus, base bonus) should defeat any attack by the Needlejet under construction in Gardens Point, plus it will be able to take one, perhaps two bases next turn.

    2. Consider using the Needlejet near the CyCon CP on a suicide mission to empty Conshelf57 for Peace (the Googliegrad chopper can be launched afterwards if required for a second attack). [Will we face the same problem with Pop drop that we faced with Sunshine?] There are sufficient air assets up north to repel the Data Angel invasion near New Moscow without the use of this Needlejet.

    3. Use the new Needlejet out of Rokossovygrad to kill the CyCon CP.

    I am almost certain that everyone will agree to 2 and 3.

    We are going to go into Vendetta with CyCon no matter what.

    I suggest that we do all three.

    I will withdraw from the Hive forum. It will be clear to all ACDGers that I am no longer a member of the Hive forum.

    The Hive will be able to say that the turn was delayed and the turn turned out the way it did because of Mead.

    The Hive will further be able to say that as a result of the way Mead played the turn he is no longer a member of the Hive.

    Let them draw their own conclusions.

    The Hive will be able to that it is very sorry for how things turned out but that the matter is an internal matter and appropriate actions have been taken as a result. The Hive will be able to add that it is dreadful that the CyCon CP was killed and that Uni was invaded, but there is nothing that can be done about it; just don?t add ?because it is better for the Hive that the CyCon CP and Uni unit are dead.?


    This way Hive will be able to keep the gains, but pacify CyCon into not attacking. (Even if you just go with 2 and 3)

    Do not elaborate the story. Just say the above and answer any inquiries with ?It is an internal Hive matter that has been dealt with.? Although it might be fun and very tempting to elaborate if you elaborate inconsistencies will emerge in the statements.



    Keep this plan close hold. Don?t share this plan with Buster. Kody, Tassadar, and Googlie please don?t leak this to the other factions.



    I can always try to join the Hive again later. Just consider it a temporary absence to deceive CyCon.

    Mead

  • #2
    I like the way you think, Comrade Mead.

    If you're willing to go through with this, it carries some significant promise... we need not elaborate what the reasons were for your departure and we need not lie. We need to remain relatively silent and allow CyCon to draw their own conclusions. They will undoubtedly do so.

    In terms of the CP, we can state that it was (as it did) give our team the jitters and that it was killed for that reason.
    Long-time poster on Apolyton and WePlayCiv
    Consul of Apolyton from the 1st Civ3 Inter-Site Democracy Game (ISDG)
    7th President of Apolyton in the 1st Civ3 Democracy Game

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    • #3
      Oh, and #2 and #3 have my support, yes. As for #1, if we could hear pro/con arguments that might help... I do not sufficiently trust my knowledge of this game to make a decision without hearing out both sides.

      One piece of evidence that might help either side is to consult the Drones concerning #1 and ask which way they would prefer, but that may not be possible under the time constraints.
      Long-time poster on Apolyton and WePlayCiv
      Consul of Apolyton from the 1st Civ3 Inter-Site Democracy Game (ISDG)
      7th President of Apolyton in the 1st Civ3 Democracy Game

      Comment


      • #4
        As long as it isn't you REALLY leaving the Hive,I think this is a fantastically evil plan and I love it

        -Jam
        1) The crappy metaspam is an affront to the true manner of the artform. - Dauphin
        That's like trying to overninja a ninja when you aren't a mammal. CAN'T BE DONE. - Kassi on doublecrossing Ljube-ljcvetko
        Check out the ALL NEW Galactic Overlord Website for v2.0 and the Napoleonic Overlord Website or even the Galactic Captians Website Thanks Geocities!
        Taht 'ventisular link be woo to clyck.

        Comment


        • #5
          Originally posted by Arnelos
          Oh, and #2 and #3 have my support, yes. As for #1, if we could hear pro/con arguments that might help... I do not sufficiently trust my knowledge of this game to make a decision without hearing out both sides.

          One piece of evidence that might help either side is to consult the Drones concerning #1 and ask which way they would prefer, but that may not be possible under the time constraints.
          Could someone (Hong Hu, Voltaire?) PM Buster and ask him how he would have felt if Mead had taken Longreach but not attacked Sunshine and reduced its pop to 1. Please PM Buster, not post in the Drone embassy. Based upon recent experience I do not want to rush the people into a decision.

          If you're willing to go through with this, it carries some significant promise... we need not elaborate what the reasons were for your departure and we need not lie. We need to remain relatively silent and allow CyCon to draw their own conclusions. They will undoubtedly do so.
          I have no problem with going through with this. All, I, have to do is leave the Hive forum, be quiet, and watch what happens in the open ACDG forum.

          It will be up to the other established well known members of the Hive (Hong Hu, Voltaire, Jamski, Octavian, etc.) to post the storyline I wrote above, and not elaborate. Plus it will up to all the members of the Hive to not elaborate (this may be difficult because it is so tempting to play CyCon along), but to say nothing more, even when pressed for an answer in the open forums or in PMs.


          Mead

          Comment


          • #6
            No, I don't like that. I agree to 2 and 3 but not 1. It is not agreed before the turn was played.

            Tass already announced that he ruled that we will not be using your turn so we can not blame the vendetta to you. And I don't want you to leave the team, even if it is temporarily and not real.

            I've written a draft PM to explain the killing of Vendetta.

            The colony pod your captured is determined to be affected by an unknown planet virus that may be deadly and highly contagious. The Hive coastal guard had to take it out because it posed great potential threat to the Hive's security. I believe a peace treaty is being offered back to you.
            We only need to offer a peace treaty in the end. It will be their call whether to accept it or not. We don't need to pretend long. We'll be able to announce our true vendetta after the CC turn. In fact we don't even need to offer the peace treaty. I've gone ahead and done the turn since it seems like CC's starting to get mad at our not playing.

            I will post the save before end turn in the 2159 turn thread.
            Be good, and if at first you don't succeed, perhaps failure will be back in fashion soon. -- teh Spamski

            Grapefruit Garden

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            • #7
              HongHu's proposal may work... and yet it may not.

              btw, we don't have to blame the vendetta on Mead even if he leaves temporarily. CyCon can come to their own conclusions about whatever Mead might have done... allow their imaginations to wander.

              That said, if we go with HongHu's plan, that may be wholly unecessary.
              Long-time poster on Apolyton and WePlayCiv
              Consul of Apolyton from the 1st Civ3 Inter-Site Democracy Game (ISDG)
              7th President of Apolyton in the 1st Civ3 Democracy Game

              Comment


              • #8
                Ok, I still don't like that Mead has to leave but I do not object you all feel it is going to help. I will not offer them a treaty. I will only offer them that bogus explanation about CP to buy us some time till we are able to post the war declaration. They'll of course panic when they see the vendatta but there is not much for them to do.
                Be good, and if at first you don't succeed, perhaps failure will be back in fashion soon. -- teh Spamski

                Grapefruit Garden

                Comment


                • #9
                  But Mead is our turn player. How can he leave?
                  Be good, and if at first you don't succeed, perhaps failure will be back in fashion soon. -- teh Spamski

                  Grapefruit Garden

                  Comment


                  • #10
                    Originally posted by HongHu
                    But Mead is our turn player. How can he leave?
                    This is an exceptional point. Given that there is no longer a compelling reason for Mead to leave (since we aren't using that particular deception plan), then him staying makes all the sense in the world. Afterall, he's going to continue playing turns in the future, I believe, right?

                    Besides, I have an incling about what the CyCon may conclude based upon their known information... here's what they know or think they know:

                    * Mead is the turn-player
                    * There was some dispute between Mead and HongHu
                    * Tassadar ruled in favor of HongHu
                    * Their CP was attacked and they can presume that it was HongHu who decided to attack it (given the message from HongHu *and* that Tassadar decided in her favor)

                    Now, what do you think they will conclude? They figure that whatever it was that Mead did, it was cancelled by Tassadar and he decided in HongHu's favor.

                    There are two realms of possibility here... either they figure Mead did MORE than HongHu or they figure that Mead did LESS (such as not attacking the CP!).

                    On the chance that they may believe the latter (that Mead was against even attacking the CP), there's no question but that Mead stays on the team. Under that case, we want them to believe that we're still embroiled in an internal conflict and perhaps even that Mead may refrain from making hostile actions agianst the Hive in the future.

                    If it's the other, we could still benefit from the perception that the Hive is embroiled in a massive internal conflict. Because the Hive would be in such an internal conflict, the chances that CyCon will at least be tempted to pause are far greater. They may pause simply because they want to see how such a conflict turns out before they commit themselves to armageddon with us, a fight which has to make them worry. It's even possible that they'll just write off the loss of the CP in an attempt to at least stall us from continuing a war against them until they can more properly prepare for one.

                    Again, the less said by us the better. Whatever web of imaginations they're weaving, we don't want to disturb it with contradictory evidence. We also don't want to disturb it by making it seem too obvious. One of the telltale signs of a poorly run disinformation campaign is that there's just too much information being thrown at you. The better way to do it is to just leave subtle or very few clues and let them work from there. Oddly enough, people are more likely to believe something when there are just a few shreds of evidence and they think they've "figured it out" than when they are being bombarded with evidence and they have to start getting suspicious.

                    We want to do just enough to give the impression that things are rather heated in here, but little more.

                    Thankfully, this need not even be maintained for more than a single round of the turn.

                    As for policy... we'd be fine if CyCon offered us a treaty. If they do, we just reject the offer when it comes around to our turn and move with the next stage of the campaign.
                    Last edited by Arnelos; March 12, 2004, 05:21.
                    Long-time poster on Apolyton and WePlayCiv
                    Consul of Apolyton from the 1st Civ3 Inter-Site Democracy Game (ISDG)
                    7th President of Apolyton in the 1st Civ3 Democracy Game

                    Comment


                    • #11
                      Yes, I agree 100%. Everyone should try to refrain from saying too much everywhere and anywhere.
                      Be good, and if at first you don't succeed, perhaps failure will be back in fashion soon. -- teh Spamski

                      Grapefruit Garden

                      Comment


                      • #12
                        Well it seems the matters have not died down. (See public forum) I believe the CCs have seen the vendetta and the killing of the CP and believed that Mead's turn might be more favorable for them.

                        I almost feel bad now that I have gone through all these just to ensure that PUT can be eradicated in a couple turns. I'm feeling like if we simply carried out the plan then I can face them and say too bad you are defeated. But now it's like I went for something extra to defeat them. Perhaps we should really give them whatever chances they deserve from us not carrying out the plan.

                        I think I've become the control freak that I did not want to become now. I will try to remember not to impose my own thinking on other people again.
                        Be good, and if at first you don't succeed, perhaps failure will be back in fashion soon. -- teh Spamski

                        Grapefruit Garden

                        Comment


                        • #13
                          i'm just reading it first time.
                          since i dont have too much time i couldnt see the turns.
                          i would just like to know that whatever we decided at the beginning is being carried on and we're not using any knowledge we shouldn't be using from meads turn.
                          i see t as a very imprtant thing to keep our integrity...
                          "Some one told me former operators are not supposed to think much, that's good. I think that was the reason I took this job, ha, that and of course the fact the commissar said so." -t_ras: life through the former operators eye

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                          • #14
                            We have not used any knowledge from Mead's turn. We didn't need any knowledge from his turn. But my view is if we go with Mead's turn then PUT might get a chance to live longer and CPU get a chance to get MMI while the current turn will enable us to eradicate PUT before they get MMI, although I might be mistaken. If that is the case then it will be true that we have used the current turn and got a better result.
                            Be good, and if at first you don't succeed, perhaps failure will be back in fashion soon. -- teh Spamski

                            Grapefruit Garden

                            Comment


                            • #15
                              I'm going to try something... ideally we want to be "stuck" with HongHu's turn, but we want to leave the door open to the idea that the team is ammenable to changing policy in retrospect (even if we can't change our turn). In other words, we encourage the death of the CP to be written off. It died, we're in a vendetta with CyCon, that doesn't HAVE to be the permanent policy of the team.
                              Long-time poster on Apolyton and WePlayCiv
                              Consul of Apolyton from the 1st Civ3 Inter-Site Democracy Game (ISDG)
                              7th President of Apolyton in the 1st Civ3 Democracy Game

                              Comment

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