From Kody :
[quote]How much are we bound to the cycon? I don't support allying ourselves to the cycon and quietly assisting the pirates too.
From the looks of things peace will get destroyed or seriously crippled if they don't receive assistance soon.
The things we would be interested in from the peace are.
1. adaptive economics (for PEG)
2. their maps
3. peace as a submissive to the hive
Things we may be able to give them assuming we don't have our hands tied by the cycon.
1. ecological engineering
2. a needlejet prototype (maybe turn 2156 or 2157 to arrive in one of their bases)
3. full protection from their enemies + a base or two to prevent them from being destoryed if they become submissive.
The drones can possibly give them HEC, but they need to negotiate that with the drones.
I thought about sending them a plasma armor prototype (which we have now). However, a needlejet would arrive much sooner due to transport time.
On the basis of these comments from Kody (which I personally agree with) what are our feelings on a rescue mission for the Pirates?
-Jam
[quote]How much are we bound to the cycon? I don't support allying ourselves to the cycon and quietly assisting the pirates too.
From the looks of things peace will get destroyed or seriously crippled if they don't receive assistance soon.
The things we would be interested in from the peace are.
1. adaptive economics (for PEG)
2. their maps
3. peace as a submissive to the hive
Things we may be able to give them assuming we don't have our hands tied by the cycon.
1. ecological engineering
2. a needlejet prototype (maybe turn 2156 or 2157 to arrive in one of their bases)
3. full protection from their enemies + a base or two to prevent them from being destoryed if they become submissive.
The drones can possibly give them HEC, but they need to negotiate that with the drones.
I thought about sending them a plasma armor prototype (which we have now). However, a needlejet would arrive much sooner due to transport time.
I estimate that the core bases of the peace will all be taken over in about 7 turns. Peace may be completely destoryed in 12 turns if the cycon decide to hunt all the bases down.[/b]
- Let them die.
- Help them with our millitary (join fight vs. CyCOn)
- Try to get the CyCon to leave them alive.
- Help the CyCon kill them.
- Send tech and/or units but stay neutral.
- Other option.
-Jam
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