Drones were encountered in two locations shown above in the year 2120.
One problem that we are currently encountering is that our colony pod is 2 turns away from the drone scout. The new base site was going to be placed on the square with the drone scout. This means we have to redirect our colony pod if the negotiations are less than successful.
Furthermore, testing showed that our scouts will be unable to defeat the scout. Our veteran rover will be able to combat the scout, but only in open terrain. If they decide to bunker down on a rocky square it will be several turns before we can forceably remove them. This would require prototyping a laser infantry and this would take several turns and then upgrading the rover. I would say a minimum of 15 turns to remove the hinderance.
They could quite easily hinder our colony pods and formers and with their foil they will soon be able to send colony pods and troops to invade our shores.
It is believed that the drones are occupying the landmass to the west of our contient. The drones have industrial base as a starting tech, which can be used in our quest for industrial automation. They also have AC ecology
judging from the allowed cheat that Googlie mentioned.
I did some research on the drones and it appears that buster has a fair bit of experience. Mongoose appears to be 2nd in command and is currently involved in at least one multiplayer AC. Buster is also away on holiday so that puts Mongoose as the most senior member.
Comrade Kody has been volunteered to head the negotiations. Chairman Voltaire given full authority to negotiate with the drones.
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