Atrocities for fun and profit!
Indulge in the roleplaying! The Hive has no moral scruples against using any tool to advance its glorious cause!
For the Hive any income we receive from trade will be small to negligible, until the mid-late game our entire trade revenue will probably be equal to the net energy surplus of one single mid-sized base. Why deny ourselves such a powerful tool, for such an insignificant gain?
I think Orbital Spaceflight should be a major research priority. Since the Hive cannot hope to achieve research parity with factions like the University or Cycon, we should jealously guard any advantage we gain in the realm of planet busters before the other factions develop any deterrent or defenses against them.
As for the other atrocities, they have their uses. Genetic Warfare is a powerful tool, allowing you to capture otherwise unassailable positions. It should be used to full advantage.
Nerve gas is incredibly powerful, and we should equip as many units with it as is practical. Out in the open it should be used liberally, but in base attacks we should try to avoid it.
Running Police State there shouldn’t be too many cases where nerve stapling would be necessary. One exception is recently captured bases. These should be nerve stapled as necessary to put down conquest drones and increase our defense against enemy probe actions. We should caution ourselves, however of relying on nerve stapling as a means of controlling drone problems; the diminishing returns will quickly make them ineffective
Obliteration of course should only be used on indefensible bases we either have no capacity( or intention) of recapturing or simply wish to deny our enemies. Also, keeping in mind that factions rear bases tend to be less well guarded than frontier bases, we could build Airdrop units specifically for the purpose of capturing and razing enemy bases and improvements. This is the most annoying thing in the world for builder types
Indulge in the roleplaying! The Hive has no moral scruples against using any tool to advance its glorious cause!
For the Hive any income we receive from trade will be small to negligible, until the mid-late game our entire trade revenue will probably be equal to the net energy surplus of one single mid-sized base. Why deny ourselves such a powerful tool, for such an insignificant gain?
I think Orbital Spaceflight should be a major research priority. Since the Hive cannot hope to achieve research parity with factions like the University or Cycon, we should jealously guard any advantage we gain in the realm of planet busters before the other factions develop any deterrent or defenses against them.
As for the other atrocities, they have their uses. Genetic Warfare is a powerful tool, allowing you to capture otherwise unassailable positions. It should be used to full advantage.
Nerve gas is incredibly powerful, and we should equip as many units with it as is practical. Out in the open it should be used liberally, but in base attacks we should try to avoid it.
Running Police State there shouldn’t be too many cases where nerve stapling would be necessary. One exception is recently captured bases. These should be nerve stapled as necessary to put down conquest drones and increase our defense against enemy probe actions. We should caution ourselves, however of relying on nerve stapling as a means of controlling drone problems; the diminishing returns will quickly make them ineffective
Obliteration of course should only be used on indefensible bases we either have no capacity( or intention) of recapturing or simply wish to deny our enemies. Also, keeping in mind that factions rear bases tend to be less well guarded than frontier bases, we could build Airdrop units specifically for the purpose of capturing and razing enemy bases and improvements. This is the most annoying thing in the world for builder types
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