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  • Originally posted by HongHu
    Oh! I see. When I rushed production before I always got 0 turn left that's why I wondered.
    I'm no expert in this area, but there's a formula to rush production to the point where the minerals from the next turn are just enough to complete production.

    You save considerable ECs and minerals rushing this way instead of spending the full amount and getting zero as the time to completion.

    There are several threads and charts in AC-Strategy which delve into the arcane details of the economics of rushing production.
    "We are living in the future, I'll tell you how I know, I read it in the paper, Fifteen years ago" - John Prine

    Comment


    • Of course I always rush the full amount, incase I need to rush again the next turn (the extra minerals carry over) But since we're BROKE we can't do that right now. We need to make 40ec in the next 7 turns to pay for changing to Planned.

      Sorry I couldn't make it, but Mrs Jamski is back

      I mean, the football was on

      -Jam
      1) The crappy metaspam is an affront to the true manner of the artform. - Dauphin
      That's like trying to overninja a ninja when you aren't a mammal. CAN'T BE DONE. - Kassi on doublecrossing Ljube-ljcvetko
      Check out the ALL NEW Galactic Overlord Website for v2.0 and the Napoleonic Overlord Website or even the Galactic Captians Website Thanks Geocities!
      Taht 'ventisular link be woo to clyck.

      Comment


      • Oh, and upload the pictures to 'poly please Voltaire, I'd like to see them too.

        -Jam
        1) The crappy metaspam is an affront to the true manner of the artform. - Dauphin
        That's like trying to overninja a ninja when you aren't a mammal. CAN'T BE DONE. - Kassi on doublecrossing Ljube-ljcvetko
        Check out the ALL NEW Galactic Overlord Website for v2.0 and the Napoleonic Overlord Website or even the Galactic Captians Website Thanks Geocities!
        Taht 'ventisular link be woo to clyck.

        Comment


        • We should probably build solar panels soon, I know this may sound a bit extreme, but in my expirence, The Hive suffers from critical energy shortages and we need to prevent that.
          Proud member of The Human Hive, working for a better future on Chiron, today!

          Comment


          • Originally posted by Static Universe


            I'm no expert in this area, but there's a formula to rush production to the point where the minerals from the next turn are just enough to complete production.
            I think you do this:

            Let C be the full cost of rushing
            Let T be the amount of turns that are left to build whatever
            Let P be the amount you end up paying by using this glorious method

            P = C * (T-1/T)

            For example if it costs 100 energy to rush it and it would currently be finished in 4 turns, you could get whatever it is you're producing next turn by paying 75 energy:

            P = 100 * (3/4)

            Comment



            • I thought that was the standard method???

              Isn´t everybody using that formula? That was the first thing I discovered in SMAC to improve ec-stocks... I mean why should there be a "partial payment" option if there was no possibility to use it for good?

              Anyway, what should the former do when it´s completed?
              Heinrich, King of Germany, Duke of Saxony in Cyclotron's amazing Holy Roman Empire NES
              Let me eat your yummy brain!
              "be like Micha!" - Cyclotron

              Comment


              • I think putting some solar collectors on the energy squares would be a good idea, seeing as we need money. (That may not be the best thing to do straight away, but it's a good idea anyway IMHO)

                Comment


                • Originally posted by Micha


                  Isn´t everybody using that formula?
                  Look at my bio you'll see that I am really lacking some critical working experience. Plus I spend all day eithor spamming nonsenses here or trying to crack those gibberish codes when would I learn those standard formulas?

                  But I feel so loved and special today. I could really feel comrades' warmly help to a late-comer. That is the spirit! men are quite lovely when they do think with their head, not with ... aren't they? Shhh... I didn't say anything.
                  Be good, and if at first you don't succeed, perhaps failure will be back in fashion soon. -- teh Spamski

                  Grapefruit Garden

                  Comment


                  • Originally posted by Gnool


                    I think you do this:

                    Let C be the full cost of rushing
                    Let T be the amount of turns that are left to build whatever
                    Let P be the amount you end up paying by using this glorious method

                    P = C * (T-1/T)

                    For example if it costs 100 energy to rush it and it would currently be finished in 4 turns, you could get whatever it is you're producing next turn by paying 75 energy:

                    P = 100 * (3/4)
                    Not quite. It's based on the value of 1 min = 2 energy (except for the first row), regardless of # turns left to complete)

                    So:

                    If C is the full cost of rushing
                    and if the base is producing N minerals per turn

                    P = C - (2*N)


                    So if it costs 100 energy to fully rush, and your base is producing 6 minerals per turn, the partial rush cost is then:

                    100 - 12 (i.e. 2 * 6 ) = 88 ecs

                    G.

                    Comment


                    • but the cost per mineral I have found is not constant. the last few minerals may cost 2/min but I have found it rising to 3/min and 4/min as you rush buy it earlier, and that is after the first 10 minerals are placed.
                      Promoter of Public Morale
                      Alpha Centauri Democracy Game

                      Comment


                      • Turn Update-2107

                        Turn Update
                        2107













                        Alright, hopefully everyone can see the images now.

                        -Chairman Voltaire
                        You can only curse me to eternal damnation for so long!

                        Comment


                        • No problems on my end, Comrade Chairman.
                          Join a Democracy Game today!
                          | APO: Civ4 - Civ4 Multi-Team - Civ4 Warlords Multi-Team - SMAC | CFC: Civ4 DG2 - Civ4 Multi-Team - Civ3 Multi-Team 2 | Civ3 ISDG - Civ4 ISDG |

                          Comment


                          • Re Rush-building:

                            I thought the cost increased for each row of 10 minerals. Last row costs 2ec per mineral, penultimimate row 3ec per mineral, 3rd from last, 4ec per mineral etc...

                            -Jam
                            1) The crappy metaspam is an affront to the true manner of the artform. - Dauphin
                            That's like trying to overninja a ninja when you aren't a mammal. CAN'T BE DONE. - Kassi on doublecrossing Ljube-ljcvetko
                            Check out the ALL NEW Galactic Overlord Website for v2.0 and the Napoleonic Overlord Website or even the Galactic Captians Website Thanks Geocities!
                            Taht 'ventisular link be woo to clyck.

                            Comment


                            • Just a question, why is 10% of our money going to psych? I thought we wouldn't need to spend anything on psycho because our base sizes aren't large enough to have drone riots. (Please correct me if I'm wrong or missing something).

                              Comment


                              • Because of roundings the energy income is higher with 10% psych... Load the turn and try it yourself

                                It was a suggestion by Googlie, our one and only God. You don´t want to question what he said, do you?
                                Heinrich, King of Germany, Duke of Saxony in Cyclotron's amazing Holy Roman Empire NES
                                Let me eat your yummy brain!
                                "be like Micha!" - Cyclotron

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