Originally posted by HongHu
Oh! I see. When I rushed production before I always got 0 turn left that's why I wondered.
Oh! I see. When I rushed production before I always got 0 turn left that's why I wondered.
You save considerable ECs and minerals rushing this way instead of spending the full amount and getting zero as the time to completion.
There are several threads and charts in AC-Strategy which delve into the arcane details of the economics of rushing production.




Plus I spend all day eithor spamming nonsenses here or trying to crack those gibberish codes when would I learn those standard formulas?






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