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Call To Power 2 Cradle 3+ mod in progress: https://apolyton.net/forum/other-games/call-to-power-2/ctp2-creation/9437883-making-cradle-3-fully-compatible-with-the-apolyton-edition
Originally posted by HongHu
Boy, it's already 2114. Is this true? "Wild mind worms fight at 1/2 strength before the year 2115".
I believe so, on this diff level (lower diff levels are later)
But your satarting units were all disciplined, not green, so you'll still have better odds if it's still one of your introductory scouts meeting the MW (or a rover passed thru a monolith)
Combat odds are activated, so you can "look before you leap" into battle --- 'course psi combat's a funny thing anyway - I've had odds of 117 to 32 (or summat like that) noodle destroyed by a mindworm, so you never can tell.
How close are we to Centauri empathy? We can kill two birds with one stone; increased planet rating will improve our odds in psionic combat versus the mindworms and we also would increase our efficiency visa vis increased energy credits
Sors salutis/ et virtutis/ michi nunc contraria,/ est affectus/ et defectus/ semper in angaria./
Hac in hora/ sine mora/ corde pulsem tangite;/ quod per sortem/ sternit fortem,/ mecum omnes plangite!
not unless we turn off police state, since the neg effic will cancel out the green effic bonus. Plus the Hive is more suited for planned economy I think.
Mmmmm, I thought the plan was Police/Planned/Wealth?
Future society we won't need to worry about it for a long time.
Juxtapose Centauri Empathy with other techs at the same level....is there another tech we would rather have?
Despot-(1a) : a ruler with absolute power and authority (1b) : a person exercising power tyrannically Beyond Alpha Centauri-Witness the glory of Sheng-ji Yang
*****Citizen of the Hive****
"...but what sane person would move from Hawaii to Indiana?" -Dis
Well, I'm against Cent Empathy - we want to keep on the long road to crawlers. Forget Green - we want to run planned and police, as we CAN without effic penalty.
-Jam
1) The crappy metaspam is an affront to the true manner of the artform. - Dauphin That's like trying to overninja a ninja when you aren't a mammal. CAN'T BE DONE. - Kassi on doublecrossing Ljube-ljcvetko
Check out the ALL NEW Galactic Overlord Website for v2.0 and the Napoleonic Overlord Website or even the Galactic Captians Website Thanks Geocities!
Taht 'ventisular link be woo to clyck.
I was playing SMAC for a long time without any patches at all. That meant that the Hive was running negative efficiency so I had to go Green to counteract it. Anyway, I came here after a long hiatus from SMAC and talked to Lazarus. He said I should download the patch cause it makes things way easier for the Hive.
Anyway, I did and it IS easier....or was easier...
Well....yeah, just my little story. So excuse me if I tend to forget things cause my mind sometimes gets stuck in the old SMAC mode.....even after a year or so...
Despot-(1a) : a ruler with absolute power and authority (1b) : a person exercising power tyrannically Beyond Alpha Centauri-Witness the glory of Sheng-ji Yang
*****Citizen of the Hive****
"...but what sane person would move from Hawaii to Indiana?" -Dis
Sors salutis/ et virtutis/ michi nunc contraria,/ est affectus/ et defectus/ semper in angaria./
Hac in hora/ sine mora/ corde pulsem tangite;/ quod per sortem/ sternit fortem,/ mecum omnes plangite!
1) The crappy metaspam is an affront to the true manner of the artform. - Dauphin That's like trying to overninja a ninja when you aren't a mammal. CAN'T BE DONE. - Kassi on doublecrossing Ljube-ljcvetko
Check out the ALL NEW Galactic Overlord Website for v2.0 and the Napoleonic Overlord Website or even the Galactic Captians Website Thanks Geocities!
Taht 'ventisular link be woo to clyck.
Originally posted by Jamski
Which I want to say NOW was a bad choice....
-Jam
Yeah, I noticed that after the last turn we had made a mistake picking Applied for our tech. For some reason I thought that was on our tech path to Crawlers.
If we switch research to Industial Base on the next turn, we'll only lose a turn and a half of tech points.
Current Turn
Tech needed 57
Tech Accumulated 16
Tech Per Turn 8
Next Turn (Stay with Applied Physics)
Tech Accumulated 24
Tech Per Turn 8
Will Acquire in 5 Turns (Estimated)
Next Turn (Switch To Industrial Base and lose 50% of research points)
Tech Accumulated 12
Tech Per Turn 8
Will Acquire in 6 Turns (Estimated)
"We are living in the future, I'll tell you how I know, I read it in the paper, Fifteen years ago" - John Prine
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