There are a few minor matters GeoModder and I don't agree about, so a poll is the obvious solution then.
If possible, please wait with voting until GeoModder has reacted.
The first issue is about the impact cruiser in Thermal Tassagrad.
Should we:
a) move it a bit south and bombard the PEACE crawler near Megabyteville, giving the crawler a higher chance to be destroyed by the boy scout nearby.
b) move it two squares north (after some patrolling in the west to check for PEACE ships) so it is in striking range of Calico Island for next year.
c) write-in
The second issue is about the boy scout that can attack a PEACE crawler. The odds are currently 16 to 15 - some 50% chance of victory (and defeat) - though that may improve if a bombard is agreed upon. We don't know how much damage a bombard can do though. Should we:
a) attack the crawler
b) attack the crawler, but only if a majority is in favour of bombarding first
c) return the boy scout to Megabyteville.
d) write-in
A third issue is what to build in Zetaris. Should we build a:
a) crawler
b) children's creche
c) write-in
(Personal opinion: Zetarian base growth is unexistent, and it hardly has inefficiency problems, so I don't see the use for a CC).
A fourth issue is what to build in Apolyton Prime.
a) recycling tanks
b) crawler
c) write-in
(Personal opinion: if we're going to raise sea levels, building recycling tanks aren't a good investment IMHO, as we might need to build pressure domes in some base in the near future, which have the same effect as recycling tanks.)
If possible, please wait with voting until GeoModder has reacted.
The first issue is about the impact cruiser in Thermal Tassagrad.
Should we:
a) move it a bit south and bombard the PEACE crawler near Megabyteville, giving the crawler a higher chance to be destroyed by the boy scout nearby.
b) move it two squares north (after some patrolling in the west to check for PEACE ships) so it is in striking range of Calico Island for next year.
c) write-in
The second issue is about the boy scout that can attack a PEACE crawler. The odds are currently 16 to 15 - some 50% chance of victory (and defeat) - though that may improve if a bombard is agreed upon. We don't know how much damage a bombard can do though. Should we:
a) attack the crawler
b) attack the crawler, but only if a majority is in favour of bombarding first
c) return the boy scout to Megabyteville.
d) write-in
A third issue is what to build in Zetaris. Should we build a:
a) crawler
b) children's creche
c) write-in
(Personal opinion: Zetarian base growth is unexistent, and it hardly has inefficiency problems, so I don't see the use for a CC).
A fourth issue is what to build in Apolyton Prime.
a) recycling tanks
b) crawler
c) write-in
(Personal opinion: if we're going to raise sea levels, building recycling tanks aren't a good investment IMHO, as we might need to build pressure domes in some base in the near future, which have the same effect as recycling tanks.)
Comment