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  • Since Impaler's absent, how about these orders below? EAF should hopefully follow tomorrow.

    IAF tentative orders MY 2154

    Start researching Doctrine: Air Power.

    Return energy allocations to 50-0-50.

    And/Or Gate: Switch production to a research hospital. Then pop that pod in the east with the rover. If the production in A/O Gate is not completed, switch to former production.

    DBTSverse Portal: new production formers.
    Also make the sea mineral worker a doctor. It will get a b-drone after Lair's captured.

    MegaByteVille: new production rec commons

    Lair's Lair after capture: production to Boy Scout? Create two doctors, leaving the sea minerals worked. Scrap naval yard and possible other yards that appeared elsewhere.

    Zetaris: hurry the crawler production partially with 11 credits.

    Pi Square: make a forest worker doctor. It'll get a b-drone after Lair's captured.

    Thermal Tassagrad: Make the sea mineral worker a doctor to stop the drone riots.

    Upgrade the three crawlers on (70.64), (72.64) and (76.66) to Supply Mk9. Don't forget to put them back to work after upgrading them!

    Formers:
    (65.85): plant forest
    (74.66): construct mine
    (78.66): one moves a tile to the E; the other to the SE. Both can start building roads next year.
    Last edited by Maniac; January 26, 2004, 18:03.
    Contraria sunt Complementa. -- Niels Bohr
    Mods: SMAniaC (SMAC) & Planetfall (Civ4)

    Comment


    • Originally posted by Maniac
      And/Or Gate: Switch production to a research hospital. DBTSverse Portal: new production formers
      Lair's Lair after capture: production to Boy Scout. # of doctors can be determined when we have the turn.
      My proposals:
      And/Or Gate: directly formers or rec commons
      DBTSverse Portal: command center
      Bod Bay: command center
      Lair's Lair: rec commons, why? There is a plasma garrison in the transport that goes there, leave that there.
      Apolyton Prime: change prod from supply crawler to a new missile weapon type unit.

      Upgrade the three crawlers on (70.64), (72.64) and (76.66) to Supply Mk9. Don't forget to put them back to work after upgrading them.
      Are those going to be used for construction of the PEG?
      He who knows others is wise.
      He who knows himself is enlightened.
      -- Lao Tsu

      SMAC(X) Marsscenario

      Comment


      • Here are my recomendations

        Portal - new production former (we need more formers and their are none in that area, workers in this base are on un-terraformed terrain which should be improved)

        And Or Gate - Hospital or any other high cost facility would be a good choice their, possibly also Net Node or HoloTheather.

        Zetaris - Dont hurry Cralwer, the minerals in the incomplete crawler can go into the PEG giving us additional rows of minerals and reducing the Hurry cost of the project next turn. If the Crawler is completed though we will have fewer minerals for the Project (unless you intended to cash the newly completed Crawler along with the upgraded ones in which case thats faster)

        Logic Loop - Crawler, we want to crawl the giant Nut bonus to the west, missle unit will likly be a navel unit so that we may conduct trades with Univeristy and upgrade our Navy.

        Lair - As I have pointed out these captured bases should focus on Rec Commons not Boy scouts, Boy Scouts will waste minerals and time and not put any additional workers in the field. Rec Commons can though. I belive all our captured bases should switch to Rec Commons and then be ocupied by our Impact Marines once the war wraps up.

        Oposed to building Comand Centers at this time, our war is over and we wont be building any military for a bit, all bases should focus on building up industry, population and terraforming.
        Last edited by Impaler[WrG]; January 25, 2004, 17:27.
        Companions the creator seeks, not corpses, not herds and believers. Fellow creators, the creator seeks - those who write new values on new tablets. Companions the creator seeks, and fellow harvesters; for everything about him is ripe for the harvest. - Thus spoke Zarathustra, Fredrick Nietzsche

        Comment


        • GeoModder:
          Lair's Lair: rec commons, why? There is a plasma garrison in the transport that goes there, leave that there.
          But what unit will we use then to defend our next captured base?

          Are those going to be used for construction of the PEG?
          Hopefully yes.

          Impaler:

          (unless you intended to cash the newly completed Crawler along with the upgraded ones in which case thats faster)
          That would indeed be my preference.

          Lair - As I have pointed out these captured bases should focus on Rec Commons not Boy scouts, Boy Scouts will waste minerals and time and not put any additional workers in the field. Rec Commons can though. I belive all our captured bases should switch to Rec Commons and then be ocupied by our Impact Marines once the war wraps up.
          I've started a new discussion thread about what should we do with our offensive military. Based on that we can determine if the marines can be used for garrison (or if not, if eg boy scouts or something else should be produced instead as garrisons).

          For the rest I agree with your recommendations.
          Contraria sunt Complementa. -- Niels Bohr
          Mods: SMAniaC (SMAC) & Planetfall (Civ4)

          Comment


          • Just skip the Boy Scout in Casablanca, the base should go Rec Commons, its a land base and their nothing that will threaten it.

            Also if we have sufficient funds after the capture of Lair and the upgrading of Crawlers we might wish to use the Probe team to steal the Crawler that is north of Casablanca, I belive it cost 88 Credits. Is this a reasonable price? I doupt it.

            Other things to do with credits after Crawler upgrading is complete.

            Hurry Rec Commons in Triplex, Apolyton Prime, Aurora ect ect.

            I belive we can safly spend all our credits this turn as we will have basicaly all the production needed for the PEG next turn and what ever we make next turn will be enough.

            If GeoModder could open up the turn and test out these internal orders that would be most helpfull.
            Companions the creator seeks, not corpses, not herds and believers. Fellow creators, the creator seeks - those who write new values on new tablets. Companions the creator seeks, and fellow harvesters; for everything about him is ripe for the harvest. - Thus spoke Zarathustra, Fredrick Nietzsche

            Comment


            • [SIZE=1]If GeoModder could open up the turn and test out these internal orders that would be most helpfull.
              No prob, first need to figger out what exactly needs to be done
              Gets complicated with orders spread over several messages...
              He who knows others is wise.
              He who knows himself is enlightened.
              -- Lao Tsu

              SMAC(X) Marsscenario

              Comment


              • Originally posted by Impaler[WrG]
                Just skip the Boy Scout in Casablanca, the base should go Rec Commons, its a land base and their nothing that will threaten it.
                If there's a garrison there, we can let the base grow one pop higher.
                Contraria sunt Complementa. -- Niels Bohr
                Mods: SMAniaC (SMAC) & Planetfall (Civ4)

                Comment


                • Originally posted by Maniac


                  If there's a garrison there, we can let the base grow one pop higher.
                  Base growth is stagnant know, I recommend to leave it as it is and build rec com.
                  He who knows others is wise.
                  He who knows himself is enlightened.
                  -- Lao Tsu

                  SMAC(X) Marsscenario

                  Comment


                  • Originally posted by GeoModder
                    Base growth is stagnant know, I recommend to leave it as it is and build rec com.
                    But if we build a boy scout now and let the base grow one pop higher, won't the extra worker get the rec commons finished sooner than it would if we build the rec commons directly?
                    Contraria sunt Complementa. -- Niels Bohr
                    Mods: SMAniaC (SMAC) & Planetfall (Civ4)

                    Comment


                    • Ok, I can make out these IAF orders:

                      Start research Doc: Air Power
                      Energy allocation: 50-0-50
                      Casablanca: Rec Com (2 against 1, Maniac)
                      And/Or Gate: start Res Hospital, Hol Theater or Network Node (I'll pick the most expensive one), rover to the pod north of town
                      DBTSportal: start Formers production
                      MegaByte Ville: start Rec Com production
                      Zetaris: Leave It Alone, change when PEG starts
                      Logic Loop: start Crawler production
                      Hurry Rec Com production in Triplex, Aurora etc... (I guess where possible AFTER upgrade 3 crawlers to MK9 AND crawler capture by probe north of Casablanca
                      (btw Impaler, Apolyton Prime has already an Rec Com

                      Former/crawler actions:
                      65.85 forest plant
                      74.66 mine build
                      78.66 one to 80.64, other to 79.66
                      Upgrade Crawlers on 70.64, 72.64 and 76.66 to Mk 9 (and to work afterwards)

                      Probes:
                      Probe Team in Casablance takes PEACE crawler north of it.
                      He who knows others is wise.
                      He who knows himself is enlightened.
                      -- Lao Tsu

                      SMAC(X) Marsscenario

                      Comment


                      • Originally posted by Maniac


                        But if we build a boy scout now and let the base grow one pop higher, won't the extra worker get the rec commons finished sooner than it would if we build the rec commons directly?
                        Too much chance for a drone riot, it's a conquered base after all
                        He who knows others is wise.
                        He who knows himself is enlightened.
                        -- Lao Tsu

                        SMAC(X) Marsscenario

                        Comment


                        • Casablanca: Rec Com (2 against 1, Maniac)
                          IIRC the poll I organized a while back indicated otherwise. If now the majority lies otherwise, a rec commons it should be of course, but has the majority switched?

                          Zetaris: Leave It Alone, change when PEG starts
                          I think Impaler agreed to hurry the crawler if we cashed it in for the PEG. Switching production next year from crawler to PEG and then using credits to hurry the remaining minerals will be much more expensive than the 11 credits now necessary to finish the crawler.

                          Probes:
                          Probe Team in Casablance takes PEACE crawler north of it.
                          I don't think we'll have sufficient credits for that after hurrying the three crawlers. Also Impaler said he doubts 88 credits would be a reasonable price for a three rows crawler (while for that same price we could hurry a more expensive rec commons for example).

                          Too much chance for a drone riot, it's a conquered base after all
                          According to the current drone status in Casablanca, it won't riot if it grows in size, provided it has a cheap 8 mineral garrison.

                          With all other orders I agree.
                          Contraria sunt Complementa. -- Niels Bohr
                          Mods: SMAniaC (SMAC) & Planetfall (Civ4)

                          Comment


                          • Ok, turn report (IAF only)

                            upgrade crawlers: 110 a piece
                            Logic Loop: almost drone riots, quelled it with one tech and 1 doc, crawler finishes in 1 turn
                            Triplex: rec com ready in 1 turn, costed 8 credits
                            Pi Square: crawler finishes in 1 turn, costed 5 credits
                            No credits left (26) for converting that PEACE crawler north of Casablanca
                            Researching D: AP: 14 or 13 turns
                            Energy Allocation: 50-0-50
                            Income: 48 credits a turn
                            formers all doing as requested, found one idle former on 69,79. Let it help the other former on that square with finishing solar collector
                            O yes, And/Or Gate produces Res Hos (24 turns) and the rover is on its way to the pod

                            update:
                            Hurried crawler in Zetaris, 11 credits it was, and the Casablanca production can be decided with the real turn
                            Last edited by GeoModder; January 26, 2004, 19:19.
                            He who knows others is wise.
                            He who knows himself is enlightened.
                            -- Lao Tsu

                            SMAC(X) Marsscenario

                            Comment


                            • Originally posted by GeoModder
                              Logic Loop: almost drone riots, quelled it with one tech and 1 doc
                              As far as I can see the drones are already quelled with the rec commons and the Ogre.

                              Pi Square: crawler finishes in 1 turn, costed 5 credits
                              Pi Square will need a doctor though after Lair's captured. It'll probably be 10 credits to hurry.

                              Otherwise I'll edit the SF/IAF post I made in the orders thread.
                              Contraria sunt Complementa. -- Niels Bohr
                              Mods: SMAniaC (SMAC) & Planetfall (Civ4)

                              Comment


                              • Originally posted by Maniac
                                As far as I can see the drones are already quelled with the rec commons and the Ogre.
                                I opened the save, looked on the town several times, and always there were almost drones

                                [SIZE=1]Pi Square will need a doctor though after Lair's captured. It'll probably be 10 credits to hurry.
                                I played only the IAF orders, thus before any attack was made, so you're probably right. Shouldn't be a problem though, with capture of Lair the Naval Yard can be cashed and there was some credits left after the crawler upgrade and some production hurries.

                                Didn't want to do any offensive moves yet, IAF was stressfull enough
                                He who knows others is wise.
                                He who knows himself is enlightened.
                                -- Lao Tsu

                                SMAC(X) Marsscenario

                                Comment

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