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  • #16
    Originally posted by Corellion
    Besides, our Ever-Rational Prime Function's terraforming plan requires that we get it or wait for EE, a long wait. I'd much rather us go full-steam for the WP. We'll only be at most 3 turns behind the first faction to get it, and with planned we can drop the mineral requirements.
    To be honest, all those Boreholes will be nice, but we'd need EE to actually use them properlly. I don't see that waiting a few turns is necessarily that much of a problem, but not being able to pop boom very well could be.

    Just my thoughts

    C
    Play hangman.

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    • #17
      This guy knows what he's talking about!
      Contraria sunt Complementa. -- Niels Bohr
      Mods: SMAniaC (SMAC) & Planetfall (Civ4)

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      • #18
        Originally posted by Chaunk

        To be honest, all those Boreholes will be nice, but we'd need EE to actually use them properlly.
        We would need EE to use them properly, but we can save very many turns by having the infrastructure in place when we finally do get EE. Our production will skyrocket at that point, rather than gradually increasing over a few decades.

        Originally posted by Chaunk

        I don't see that waiting a few turns is necessarily that much of a problem, but not being able to pop boom very well could be.
        But this is not just "a few turns". Assuming that we go directly for EE, then we have to research through 8 techs to get there. If we manage an incredible research rate of 5 turns/tech, that's 40 turns! Assuming it takes 20 turns to build the WP, that's 20 turns that could be spent terraforming. That's not just "a few turns".


        Just to clarify, I think that your (Manic and Chaunk, as well as any others who support this idea) reasoning is completely valid, and there is definitely merit in going for the HGP first. I'm not saying that it's a stupid idea... it's actually a very good one, and I would be more than happy to go for it under other circumstances.

        Just thought I'd clarify that, as I've had multiple debates where I end up accidentally antagonising people.
        Comrade Corellion, Secretary of Science and Social Engineering for the Human Hive in the Alpha Centauri Police State Game (ACPSG).
        Function Corelli Omega-9, Internal Affairs Function (Terms 110, 101, 100, 011, and 010) and Advisor on Foreign Affairs (Term 001) for the Cybernetic Consciousness in the Alpha Centauri Democracy Team Game (ACDTG).
        The needs of the many outweigh the needs of the few, or one.

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        • #19
          Originally posted by Maniac
          This guy knows what he's talking about!
          Just because he agrees with you

          But you are correct, Chaunk is an exceedingly rational member, and his ideas are well thought out. I will poll, and link to this thread. There will be 2 questions. Should we go all out for an SP, and if so, should it be the HGP, the Virtual World or the WP. Has been posted here.
          Last edited by Drogue; June 6, 2003, 18:18.
          Smile
          For though he was master of the world, he was not quite sure what to do next
          But he would think of something

          "Hm. I suppose I should get my waffle a santa hat." - Kuciwalker

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          • #20
            Originally posted by Chaunk
            but not being able to pop boom very well could be.
            I doubt we will be able to anyway. That would require us having Democracy (bad for new bases) and Planned (bad for tech and Ec) and building many CCs, IIRC. It would be great, but would be very hard to do. While I accept your argument, and would not mind going for the HGP that much, I think pop-booming might be hard for quite a while.

            Also, without the WP, I suggest we take a hybrid/conqueror stace. We have techsteal, so let us use our research to get Doc. AP, MMI and SFF ASAP, and then rip the heart out of the PUT

            *cough* Good idea?
            Smile
            For though he was master of the world, he was not quite sure what to do next
            But he would think of something

            "Hm. I suppose I should get my waffle a santa hat." - Kuciwalker

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            • #21
              Being democratic and planned, and building CCs is the easy way of pop-booming, at least for factions which don't have a growth penalty. But we do. So besides those three conditions, we also need to have Golden Ages. And with planned, those are quite hard to get. Also there is the disadvantage that any psych point beyond 2 times the base size (for example if the base size is 6, only 12 psych points have an effect, even if you would produce 20 of them). This fact makes it impossible to popboom if we would have B-drones ("very unhappy citizens" created by expansion etcetera), as than we would be unable to create enough talents to make half of our base talented. The only way to get enough talents anyway in the early/mid-game is by building the HGP.

              So the choice is the following when determining what SP to aim for: Do we choose for faster terraforming and the inability to popboom, or do we choose for popbooming but normal terraforming speed?
              If we don't build the WP, we will have equal terraforming speed as five other factions. Only one faction will have an advantage over us. But if we don't build the HGP, we will face no less than three human factions (not the Pirates, but they have faster growth due to kelp farms) that have the ability to popboom, contrary to us. Anyone familiar with popbooming knows that it can triple your production, economy and labs in a matter of years. The WP's effects are also big, but not thàt big. So when faced with the choice between an advantage we have over the other factions, or a *crucial* advantage we don't have, but all the other humans do, then the choice is simple for me. If we didn't have the growth penalty, I'd gladly vote for the WP. But since we're playing the CyCon, HGP is the way to go IMO.

              I'll repost this too in the poll thread to better influence people's opinion.
              Contraria sunt Complementa. -- Niels Bohr
              Mods: SMAniaC (SMAC) & Planetfall (Civ4)

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