Ok, our first turn will be played in a couple of days, so I need some ideas. First tech, starting location, build queues, general strategy, etc.
I think the very first tech should be Centauri Ecology, as formers are needed ASAP IMHO, although what do others think?
Also, should we build our base exactly where the pod starts, or look for a better place? Max number of turns to look if we want to? I would say build it there unless one or two moves can get abundant resources that are good (like mineral on rock, nutrients or energy on ridge high up)
First thing to build? I am thinking scout patrol to explore, one to defend, former as soon as we get the tech, and then another CP?
First SP? I think the Human Genome is good, but I think the Weather Paridigm is a must, for the help in former time, and the little terraforming trick I learned from Archaic, of having Boreholes and Consensers, in pattern, that means condensers get crawled for nuts, and boreholes give us loads of energy and minerals.
Just a few ideas. Please post any comments you want.
I think the very first tech should be Centauri Ecology, as formers are needed ASAP IMHO, although what do others think?
Also, should we build our base exactly where the pod starts, or look for a better place? Max number of turns to look if we want to? I would say build it there unless one or two moves can get abundant resources that are good (like mineral on rock, nutrients or energy on ridge high up)
First thing to build? I am thinking scout patrol to explore, one to defend, former as soon as we get the tech, and then another CP?
First SP? I think the Human Genome is good, but I think the Weather Paridigm is a must, for the help in former time, and the little terraforming trick I learned from Archaic, of having Boreholes and Consensers, in pattern, that means condensers get crawled for nuts, and boreholes give us loads of energy and minerals.
Just a few ideas. Please post any comments you want.
Comment