The Altera Centauri collection has been brought up to date by Darsnan. It comprises every decent scenario he's been able to find anywhere on the web, going back over 20 years.
25 themes/skins/styles are now available to members. Check the select drop-down at the bottom-left of each page.
Call To Power 2 Cradle 3+ mod in progress: https://apolyton.net/forum/other-games/call-to-power-2/ctp2-creation/9437883-making-cradle-3-fully-compatible-with-the-apolyton-edition
Originally posted by FlameFlash
Well, I'm looking forward to another shot with all of you in the Angels, personally.
The Angels seem to be shaping up as more interesting than the Spartans, so far. If they turn up as an option then I am happy to jump aboard join the LAN-party.
Trithemius
["Power performs the Miracle." - Johannes Trithemius
Originally posted by Hercules
Ah I see Googlie appears to have jumped ship to the Morgan Faction. Maybe to strengthen it but I thought he was going to join with us in the Angels.
That's too bad
Trithemius
["Power performs the Miracle." - Johannes Trithemius
BTW... mentioning that you've applied would also be wise until I calibrate my junk mail filters accordingly... it may grab some applications or something... you never know.
I'm not conceited, conceit is a fault and I have no faults...
Civ and WoW are my crack... just one... more... turn...
Originally posted by Hercules
Ah I see Googlie appears to have jumped ship to the Morgan Faction.
I was going to join the Angels, but I liked Imp's ideas of a game-within-a-game for Morgan - and having been in the business of designing Stock-Option plans and Executive Incentive Compensation plans for 20 years, the thought of setting some up for Morgan was just too appealing
A bit of a nothing faction, this one - no real strengths, but no real weaknesses. They are, however, hindered by a quite horrendous bug in the game (at least, from their point of view) in the mid-game (though in MP, this doesn't matter so much).
Early on, you'd play the Angels in much the same way as you might play any other faction...usually Planned/Wealth early, the occasional dip into FM, but otherwise not a lot happening. Planned to boom for the mid-game (they have no problem booming) and FM or planned, depending on diplomatic state, up until knowledge becomes available, and Pre-Sentient Algorithms.
Upon the discovery of Pre-Sentient Algorithms, the Data Angels get a covert ops centre in each base, increasing their base probe by 2. Added to their intrinsic +2, this gives +4. Problem is, the game doesn't recognise this as +4 - any probe value above +3 is considered 0 by the game. In fact, in SP, they need to run knowledge to get any advantages from probes at all! Of course, in MP, this is largely a moot point, as other players will respect your probe rating and not try to mind-control anything in the way the AI would.
After that, it's FM or green as you see fit - green later on, or if you're at war. Not a lot to be said, really.
On the ISDG 2012 team at the heart of CiviLIZation
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