Nice testing, googlie... It's something to keep in mind.
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Nautilus Pirates PEACE faction. Introduction and FAQ
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Well, you do need Ind Auto to get Doc Init, and, yes, you'll need either land or sea supply crawlers/foils to rush SP's
(But don't overlook the humble former as an SP builder if cash is no object. It costs 1/2 as much to build as a crawler, costs about 90% to upgrade to trance armor, and delivers 40% of the crawler's contribution - for trance plasma it's 100 vs 110 to upgrade and delivers 4 completed rows versus 10 for a level-1 SP - but you can build 2 formers for the price of 1 crawler which does balance the equation more.
And lack of cash is rarely a Pirate concern)
I guess I just play the Pirates more aggressively than I do the other factions, mainly stealing or bullying for techs, and relying on an instabuilt Ascent from a switched obsolete SP and oodles of cash
G.
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Originally posted by Hercules
Mine ye its in Pirate's nature to steals and fights. So we best be doings whats in
nature. Pillage and plunder.
Someone here talked about the supply crawlers, but where is the most profitable area to put them to work? What will be most sensible, to prioritize production, food, or energy for those?
I think it depends on how the base is developing.
Land-crawlers are cheaper than sea-crawlers and I guess they can make more profit when put on land... Am I right?My words are backed with hard coconuts.
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crawl land minerals and sea nutrients and energy
Put a solar on every sea energy tile, and put a trance 3-res armor trawler on it, homed to your science city
A mine (with a road to nowhere) on 55:69 should yield 7 mins. A forest is better on 55:61, or maybe a mine/farm combo if nuts are otherwise in short supply
At 44:70 and 48:68 I'd normally put a solar and a kelpfarm, and just take the mins as a bonus, 'cos I'd be putting a borehole at 46:66 and again at 43:65 (in other words, I'd only build a mining platform for a base with no land to exploit via a mine or borehole)
That's how I play the Pirates anyway
You prolly need a special thread on terraforming to get everyone's ideas on the table
G.
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Originally posted by Hercules
Mine ye its in Pirate's nature to steals and fights. So we best be doings whats in
nature. Pillage and plunder.
If everyone thinks we are a scourge . . . . well, we will be hunted down and have no place to rest and relaxYou don't get to 300 losses without being a pretty exceptional goaltender.-- Ben Kenobi speaking of Roberto Luongo
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Originally posted by Googlie
crawl land minerals and sea nutrients and energy
Put a solar on every sea energy tile, and put a trance 3-res armor trawler on it, homed to your science city
A mine (with a road to nowhere) on 55:69 should yield 7 mins. A forest is better on 55:61, or maybe a mine/farm combo if nuts are otherwise in short supply
At 44:70 and 48:68 I'd normally put a solar and a kelpfarm, and just take the mins as a bonus, 'cos I'd be putting a borehole at 46:66 and again at 43:65 (in other words, I'd only build a mining platform for a base with no land to exploit via a mine or borehole)
That's how I play the Pirates anyway
You prolly need a special thread on terraforming to get everyone's ideas on the table
G.You don't get to 300 losses without being a pretty exceptional goaltender.-- Ben Kenobi speaking of Roberto Luongo
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/me nods.
That's why the balancing out of mining platforms is nice for bases that aren't science heavy or production heavy IMHO.
I've never been one much for specializing one way or another, generally all my bases are structured the same way in a SP game and MP so that way if one base falls, I only lose the base, not my entire science infrastructure, etc.I'm not conceited, conceit is a fault and I have no faults...
Civ and WoW are my crack... just one... more... turn...
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I usually do the same as you FF... Then, at some point I want to boost science or production in a particular base, usually a huge one, and I start to specialize that huge base somewhat. With many labs, Secret Project, etc. Then I use other bases for military purposes... thus, I only use specialization in a small scale.Last edited by ThePlagueRat; June 5, 2003, 14:45.My words are backed with hard coconuts.
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By now you might have had a chance to read Googlies latest posting about the hacker sending an email to Tass with the passwords or a set of pasnwords that open each faction's turn.
I don't know what you think about Tass but I am not inclined to let him have access to our forum, thank you. In my view he is a loose cannon.
ViewsLast edited by Hercules; August 25, 2003, 09:51.On the ISDG 2012 team at the heart of CiviLIZation
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