About crawlers I have installed at least two in every bases build queue, and I have personally built 4 or 5 more than there were before, as well as terraforming specially for them, with farm/condensors.
I like it. Culture (a la Aurora), trees (a la everywhere), beautiful environment (a la Twin Peaks especially) and party places (a la Freshwater Sea Base)
I agree on all
see it becoming a critical part of the colony, not thus distinguished for its industrial capacity or huge population, but rather for its intellectual and cultural development, quality of life, and a beautiful environment (think trees, lots and lots of trees ). Universities, parks/gardens, and party houses recreational facilities will be the most prominent parts of the infrastructure. Tech-sector industries like software development, medical research, and the like are the areas where I hope to see Akiria contributing in the more "practical" area.
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