Agreed on the energy park thing, there's one thing that puzzles me though:
Even if they're outside city radii and crawled for energy and not minerals? That would kill the idea pretty quick... but I remember playing a game some time ago (SMAC, not X) where I had some 40-50 boreholes on a large plain (terraformed up from the seabed) all outside my radii (perhaps even outside my territory) crawled for energy sent to my capital. I was getting 1-2 techs a turn, but I don't recall seeing terribly many fungal blooms or worm assaults or the usual effects of massive eco-damage that one would expect from 40-50 boreholes, however.
Was this changed in a patch, or am I just remembering wrong?
Originally posted by Archaic
Boreholes crawled contribute to Eco-damage too afterall
Boreholes crawled contribute to Eco-damage too afterall
Was this changed in a patch, or am I just remembering wrong?
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