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Official: Centralis boreholes?

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  • GeneralTacticus
    replied
    1) Our terraformation capacity must be big enough to deal with the pollution created and be able to clean up the mess - restore the ecological harmony - in a reasonable time. Momentarily there are few formers in Centralis, at least according to my Jedinican standards.
    We are building more formers, as you may have noticed; while you may consider them insufficient they are ahrdly the only ones we intend to build.

    2) We must be able to deal with the side-effects of destroying Planet's natural biosphere. There seems to be increased mindworm activity in highly industrialized regions. In Tacticus Academy there are too little troops present to protect the many defenseless crawlers in the neighbourhood.
    Why do you think we placed an order for an Empath Rover or two?

    The borehole SW-SW of TA will raise temperatures and dry the western coasts of TA, wont it ? Wouldnt it be better eastern of TA ?
    ...? What do you mean? In any event, most of the fertility comes from the large condensor farm nearby.

    Neither can I. I looked at the locations, disagree, and voted no on principle. STEP does not support boreholes, especially for our Capital, New Apolyton, that has enough minerals already from mineral/mines.
    A bigger concern for me than minerals is eenrgy, which we as a faction have great need for, with or without FM. These two boreholes, on their own, will signifcantly strengthen our economy and research.

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  • Drogue
    replied
    Neither can I. I looked at the locations, disagree, and voted no on principle. STEP does not support boreholes, especially for our Capital, New Apolyton, that has enough minerals already from mineral/mines.

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  • Method
    replied
    yes to both. i can't be bothered to read through 2 pages of this

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  • Pandemoniak
    replied
    The borehole SW-SW of TA will raise temperatures and dry the western coasts of TA, wont it ? Wouldnt it be better eastern of TA ?

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  • Maniac
    replied
    Originally posted by Archaic


    Question Maniac. What in your book qualifies as "seriously polluting our environment" in the terms of producing eco-damage. How much eco-damage do you find acceptable? And why is it even an issue?
    To answer your question from umpteen posts back:

    I can think of two criteria:
    1) Our terraformation capacity must be big enough to deal with the pollution created and be able to clean up the mess - restore the ecological harmony - in a reasonable time. Momentarily there are few formers in Centralis, at least according to my Jedinican standards.
    2) We must be able to deal with the side-effects of destroying Planet's natural biosphere. There seems to be increased mindworm activity in highly industrialized regions. In Tacticus Academy there are too little troops present to protect the many defenseless crawlers in the neighbourhood.

    Leave a comment:


  • Cedayon
    replied
    I think a borehole in one of those 3 squares (mentioned before) would be the better choice, so only one crawler would be needed... does the terrain permit it, or would we need to do some elevation changing?

    In large applications the energy park would be a more efficient use of land in terms of energy/square (and energy per former/turn, if all squares are used) ... but is it possible for the boreholes to have a higher individual energy rating than the energy park squares? If so the borehole field would provide more energy per crawler (only crawl the holes). Another benefit of the boreholes is the ability to, if necessary, switch some over to mineral production if the base in question needs it for some reason. I agree that neither idea is really workable on a large scale right now, but perhaps we could keep an eye out for small areas outside of base radii that are suitable for this sort of aggressive development.

    The ecological concerns on the other hand... *whistles low*... While we would be avoiding the ED, it could be considered exploiting the game engine, and the ecologically minded would go ballistic if we proposed drilling holes everywhere (or building large quantities of Solars and Mirrors, which are pretty bad too). I can't say I'd blame them, from an RP perspective, despite what it could mean for our economy.

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  • GeneralTacticus
    replied
    As already stated, better to go for the Mirrors and Solars than Boreholes for energy parks.

    Unless.....does anyone know if Mirrors boost energy production of Boreholes?

    Still though......we're getting along the lines of creating a Super Science City with that there. The production to create such a thing though.....we won't be able to manage it at this rate.
    I see no reason why Mirrors would boost energy production in Boreholes, but I suggested using boreholes instead ebcause in the central area, it would be more effective to build a single borehole and leave ht eother two squares alone than to build mirrors and collectors.

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  • Archaic
    replied
    As already stated, better to go for the Mirrors and Solars than Boreholes for energy parks.

    Unless.....does anyone know if Mirrors boost energy production of Boreholes?

    Still though......we're getting along the lines of creating a Super Science City with that there. The production to create such a thing though.....we won't be able to manage it at this rate.

    Leave a comment:


  • MrWhereItsAt
    replied
    Or we up our Efficiency as much as possible with Green, Children's Creches (IIRC) etc.

    Even if we never get as far as building enough to reach FM proportions, whilst there is this much oppositiion to FM, we may as well go for what we can. And just imagine what it would be like if in the future we had BOTH boreholes and FM...

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  • GeneralTacticus
    replied
    Well, inefficiency wouldn't be a factor if we directed it all to our HQ, but that would force it spend vast amounts of time producing crawlers, or mean that we'd have to move al the crawlers to there and rehome them first.

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  • Archaic
    replied
    Finished checking. The Boreholes won't create Eco Damage directly unless they're in a base radius. Of course, as already stated, it's not a viable solution to the problem. Inefficiency would kill most of that production even before we get into the STEP RP reasons and the former time.

    Leave a comment:


  • GeneralTacticus
    replied
    While it's a nive idea, it would need vast numbers of boreholes to reach the levels that FM would give us, which would mean a huge investment in former-time - not to mention the fact that the STEP lobby would probably go on the warpath on RP grounds.

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  • MrWhereItsAt
    replied
    Cedayon - if this is indeed true, that boreholes crawled for energy beyond a certain distance (or perhaps at ANY distance) create no ED, then we must look into this seriously - it could be a way of bulking up the energy without even FM, thus keeping groups on both sides of the FM fence happy. After all, the only bonus to FM is energy, and if we could get masses without resorting to the negative police and planet ratings, then we COULD stay in Planned or Green with fewer objections from the likes of me.

    IMO this idea needs to be investigated further.

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  • Main_Brain
    replied
    As I always say: you cant have enough Boreholes

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  • GeneralTacticus
    replied
    Hardly a threadjack - it was on a related topic, and your suggestion is probably a good one.

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