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Official: Northern base location(s).

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  • Official: Northern base location(s).

    Hard to decide the best choices with all that fungus, but in the picture below I tried to come up with a whole bunch of possible base locations. If you some among them you like, please indicate them, or write-in.

    Three days multichoice.
    Attached Files
    24
    red
    4.17%
    1
    dark blue
    4.17%
    1
    yellow
    20.83%
    5
    purple
    4.17%
    1
    light blue
    0.00%
    0
    light green
    0.00%
    0
    black
    4.17%
    1
    grey
    4.17%
    1
    bordeaux
    29.17%
    7
    orange
    0.00%
    0
    brown
    8.33%
    2
    white
    8.33%
    2
    dark green
    8.33%
    2
    Write-in
    4.17%
    1
    Abstain
    0.00%
    0

    The poll is expired.

    Contraria sunt Complementa. -- Niels Bohr
    Mods: SMAniaC (SMAC) & Planetfall (Civ4)

  • #2
    I go for both bordeaux and yellow. Bordeaux has the energy bonus and yellow takes advantage of the river and high ground. We have space so no need to take squares away from other bases.
    Smile
    For though he was master of the world, he was not quite sure what to do next
    But he would think of something

    "Hm. I suppose I should get my waffle a santa hat." - Kuciwalker

    Comment


    • #3
      i agree with drogue. (except on the overlap thing. a bit of overlap is a good thing)

      Comment


      • #4
        Good point, Drogue.

        Comment


        • #5
          Write-in:

          Next two bases should be on black and just west of the dark blue.

          This covers every square with the minimum of overlap.
          Adam T. Gieseler

          Comment


          • #6
            Adam, I think we don't have to cover each tile (we can simply crawl them) and we also don't have to care with overlap (as the problem starts only at base size of circa 20 and can be easily dealt with the use of specialists).

            Comment


            • #7
              Crawlers are a possibility, but they're less effective than working a square with a citizen. You in effect sacrifice entirely two of the square's resources. Crawlers before we have the population to work a square are fine, but I hope we won't rely solely on crawlers long-term, given the inefficiencies.
              Adam T. Gieseler

              Comment

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