The Altera Centauri collection has been brought up to date by Darsnan. It comprises every decent scenario he's been able to find anywhere on the web, going back over 20 years.
25 themes/skins/styles are now available to members. Check the select drop-down at the bottom-left of each page.
Call To Power 2 Cradle 3+ mod in progress: https://apolyton.net/forum/other-games/call-to-power-2/ctp2-creation/9437883-making-cradle-3-fully-compatible-with-the-apolyton-edition
Hard to decide the best choices with all that fungus, but in the picture below I tried to come up with a whole bunch of possible base locations. If you some among them you like, please indicate them, or write-in.
I go for both bordeaux and yellow. Bordeaux has the energy bonus and yellow takes advantage of the river and high ground. We have space so no need to take squares away from other bases.
Smile For though he was master of the world, he was not quite sure what to do next
But he would think of something "Hm. I suppose I should get my waffle a santa hat." - Kuciwalker
Adam, I think we don't have to cover each tile (we can simply crawl them) and we also don't have to care with overlap (as the problem starts only at base size of circa 20 and can be easily dealt with the use of specialists).
Crawlers are a possibility, but they're less effective than working a square with a citizen. You in effect sacrifice entirely two of the square's resources. Crawlers before we have the population to work a square are fine, but I hope we won't rely solely on crawlers long-term, given the inefficiencies.
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