Announcement

Collapse
No announcement yet.

The Centauri Preserve

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • #16
    Sign me up.

    I agree with what Kirov's said, boreholes should be used sparingly. Although they help if we want to build one base as a mineral powerhouse to build secret projects and the like.

    When in doubt, plant forest!
    Smile
    For though he was master of the world, he was not quite sure what to do next
    But he would think of something

    "Hm. I suppose I should get my waffle a santa hat." - Kuciwalker

    Comment


    • #17
      Another voice in favor of lots of forest and tree farms! But we do need to consider borehole construction for at least a few bases now. Our energy needs are great and will only increase. The sooner we position some boreholes and begin construction, the likelier it will be that they'll be complete when the energy and mineral restrictions are lifted.

      Finally, while I agree that rampant ecodamage is to be avoided, we need to have a fungal bloom in order to gain the planet-calming effects of tree farms.

      Comment


      • #18
        I planned one condenser in my new terraform orders, near Tacticus Academy. Any other spots where I could build those (or boreholes), or should I keep with forests for now?
        Contraria sunt Complementa. -- Niels Bohr
        Mods: SMAniaC (SMAC) & Planetfall (Civ4)

        Comment


        • #19
          I personally get the best of the both worlds, build forests everywhere, then build genejack factories, robot facilites, tree farms, etc., while having 1 or 2 bases build nothing buit preserves over and over again, giving me a crapload of minerals and energy without any eco damage

          Comment


          • #20
            Boreholes only once we can build tree farms.

            Comment


            • #21
              There's no need of waiting for tree farms, IMHO. But we can build a borehole outside base tiles and crawl mins, or energy in case of ecodamage. I don't think that the very existence of boreholes is really harmful to Planet, but rather the ruthless exploitation of resources.

              Comment


              • #22
                Well, the mere existence of boreholes causes ecodamage, but then again so does the existence of most other improvements. It's just a stronger effect.

                Comment


                • #23
                  IIRC, boreholes outside base tiles don't increase ecodamage, but maybe I'm wrong. Anyway, if you _crawl_ from borehole, then switching from mins to energy is often the neat way to decrease ED much.

                  Comment


                  • #24
                    (double post)
                    Last edited by Kirov; November 7, 2002, 12:37.

                    Comment


                    • #25
                      me stupid.
                      Last edited by Kirov; November 12, 2002, 05:32.

                      Comment


                      • #26

                        Comment


                        • #27
                          You have a slow connection and a lot of patience: half an hour between the first and the third post!
                          Contraria sunt Complementa. -- Niels Bohr
                          Mods: SMAniaC (SMAC) & Planetfall (Civ4)

                          Comment


                          • #28
                            Boreholes require too much terraforming effort to only crawl in half their output. At this point, why not just dig lots of mines on rocky squaes for those minerals and crawl them in. Much faster. Once we start researching env econ, bringing us unrestricted energy and tree farms, THEN start thinking boreholes. Even though they will increase ecodamage, put them inside base radii so that their full potential can be realized. The farms and occasional fungal bloom will soon relax the ecodamage.

                            Comment


                            • #29
                              ear

                              Comment


                              • #30
                                Good. Now propose locations to put them. Then I'll poll them.

                                Without reactions, I'll have a look at the map myself, but that will be somewhere in the weekend then.
                                Contraria sunt Complementa. -- Niels Bohr
                                Mods: SMAniaC (SMAC) & Planetfall (Civ4)

                                Comment

                                Working...
                                X