OK, quick question- I run original SMAC and the only way I have figured out how to "re-home" crawlers is to place one crawler on the desired resource and to place a second crawler in the base where one wants to funnel the resources. Not too efficient, and I get the feeling not what folks are talking about here.
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Kirov:
Herc, are you just against FM and extensive terraforming, or you will also vote for Green, Xeno Dome, breeding
Mind Worms and the like?
You must know how useful the Locusts are in the middle to late game. So many of these games have such large percentage land/sea ratio that the full capability of the Isle of the Deep hasn't been sufficiently acknowledged.
But as Drogue says we are loyal to the peacekeepers, if needs be we will support what is necessary to develop/maintain the peacekeepers as a leading (ultimately the leading) faction.On the ISDG 2012 team at the heart of CiviLIZation
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General Tacticus and Voltaire: Are you quite properly just being devil's advocates or are you just being awkward,
BTW in SP games I take it Deirdre or Dawn aren't your all time favourite factions. If not why not and what are your favourites and why.
Say the Peacekeepers decides to adopt a 'green ' agenda forthe future, in your opinion how could that be best achieved? Discuss and compareOn the ISDG 2012 team at the heart of CiviLIZation
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Originally posted by Hercules
General Tacticus and Voltaire: Are you quite properly just being devil's advocates or are you just being awkward,You can only curse me to eternal damnation for so long!
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I think GT just genuinly disagrees with us. I can understand that for the. But I ask myself not just what is best for the game, but if I was living on Planet, as a Citizen, what would I want? What I would want is a safe Planet and a healthy eco-system, and that is what I will campaign for.Smile
For though he was master of the world, he was not quite sure what to do next
But he would think of something
"Hm. I suppose I should get my waffle a santa hat." - Kuciwalker
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I have to disagree on the fact that running FM can help reduce the pollution on the planet.
Well, in theory it does have an impact in the sense that it increase the number of clean minerals ....
BUUUUTTTTTTTT ..... to work properly, the eco-damage and the number of fungal blooming due to pollution must be kept in check ===> Something that it is nearly impossible to do in FM.
Okay, I'll try to be more explicit :
Due the mineral output of our bases with all those crawlers, switching to FM mean that the eco-damage will SKYROCKET !!
Also:
*** We do not have a lot of eco-damage reducing facilities (at least not to my knowledge) ==> Less way to keep eco-damage in check.
*** We still need to do a lot of terraforming and this work will imply a lot of work toward removing fungus. This in turn imply additional risk for our workers and the need to protect them => Additional cost for our faction running FM than if we do not run it.
*** Trance will not be enough to protect those worker. Psi combat is much erratic and random compared to conventional combat. With maluses to planet, we will have to stick to a defensive posture. Worms will get 3 to 2 ratio combat ( 3 to 3 with trance). Not enough to garantee absolute security.
So I would have to ask to all you are in favor of a FM, if they agree to take personal risks by joining those people who will have to work in the fungus or protecting our cities against mindworms boils.
*** Also, more fungal blooming implies more unecessary work for our formers as they will have to repair the damage.
*** A small detail but which can have its importance, Planet Pearls are only collectible when you attack mindworms not when you successfully defend against them. Again, running FM will not allow us to do it.
Now, I am not saying that we should go crazy over every single small point of eco-damage and that it could be beneficial to both us and planet to allow some eco-damage to favor fungal blooming and clean minerals.
Besides there is a BIG difference between allowing some eco-damage to reduce the ecologic problem in the future rather than using this argument to support wanton ecologic disruption just to fill the energy wallet of a minority at the cost of the majority of the citizens.
End of rant
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Originally posted by lucky22
yes, but I didn't do it inside the base where I wanted to re-home. I'll know for sure in about 3.5 hours.
Kitchen plumbing disaster!!
With environmental issues "coming home", I guess I'll know for sure tonight instead. I'm sure it's due to trying it outside the base.
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Nicely put Aaron, I like you're thinking. I agree with most of what you said, bar the last paragraph.
Originally posted by Aaron Blackwell
Besides there is a BIG difference between allowing some eco-damage to reduce the ecologic problem in the future rather than using this argument to support wanton ecologic disruption just to fill the energy wallet of a minority at the cost of the majority of the citizens.
I know we're not the Gaians, but we have a responsibility to look after this Planet. While I know that having no eco-damage at all isn't going to happen (most people favour increased production and some eco-damage) I want to make sure that Ecological issues are on the agenda, that in every action that harms Planet, we've thought about the eco-damage and taken it into account.
And besides, being Green is goodSmile
For though he was master of the world, he was not quite sure what to do next
But he would think of something
"Hm. I suppose I should get my waffle a santa hat." - Kuciwalker
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Yes, being green is good !!!
Besides, one xeno-spliff a day,keep the doctor away
As to answer your question Drogue :
Yes, I would prefer a challenge for our faction. Trying to be as eco-sensitive as we can and aim for transcandance is a good one.
But I would rather have the other faction be more stronger, better and more importantly smarter !
Maybe if someone could volonteer to play some of the other faction, edit the savegame to beef them up or to modify the other faction to give them bonuses ....
Well, I guess that it could be important to discuss. After, people might lose interest in the game if it become to easy.
Just my two cents on the subject though
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Originally posted by Aaron Blackwell
Maybe if someone could volonteer to play some of the other faction, edit the savegame to beef them up or to modify the other faction to give them bonuses ....That's a hell of an idea. Someone said before about doing a multi-faction PBEM Democracy Game (or even IP, done in turnchat). If we get bored, why not turn this into that? Bring back political parties, and give them each a faction (STEP get Gaians, Capitalists get Morganites, P4 keep Peacekeepers, Lemmy (TSA) gets Univ
etc.)
arty:
Has that ever been tried before?Smile
For though he was master of the world, he was not quite sure what to do next
But he would think of something
"Hm. I suppose I should get my waffle a santa hat." - Kuciwalker
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Originally posted by Drogue
That's a hell of an idea. Someone said before about doing a multi-faction PBEM Democracy Game (or even IP, done in turnchat). If we get bored, why not turn this into that? Bring back political parties, and give them each a faction (STEP get Gaians, Capitalists get Morganites, P4 keep Peacekeepers, Lemmy (TSA) gets Univ
etc.)
arty:
Has that ever been tried before?You can only curse me to eternal damnation for so long!
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