will i LOVE civI and civII and i LIKE civIII
...???

. if you don't want it to go to waste, give it away like i did, or better yet, sell it.
. Maybe not, since that wouldn't be very nice
). EDIT: Anyways, Industrial Base isn't an option either, but still, as soon as possible, we should get it for Economics!!
.
.
. We have a choice of Doctrine: Mobility, Information Networks, and Applied Physics...
): It's a weird sort of thing, this RP thing...I tried to throw together an explanation in the last part of my latest arguments, which does reflect my character - we can't have a Democracy till we have the might to defend it! PM me or something if you have some ideas/suggestions on the compromise between "logical" arguments and RP arguments, this is rather off-topic(/OOC)
But after I moved my Disciplined scout patrol into position to attack Gaia's Landing, she seemed much more reasonable, trading Ethical Calculus (which gave me Democracy) and Social Psych (which I was currently researching) for Biogenetics and Info Networks, and signing Blood Truce, Treaty, and Pact in quick succession. I immediately got to choose a new tech to research -- and to my pleasure, Secrets was on the list. I immediately switched research to that -- due to my accumulated psychology research, it would have been completed in five turns; Democracy and upping the research rate boosted that to four turns. The upshot is that I got Secrets before 2035 (I didn't record the exact turn, but it was in the range 2030-2034).
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