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  • #16
    New forum
    Eventis is the only refuge of the spammer. Join us now.
    Long live teh paranoia smiley!

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    • #17
      New forum
      Be good, and if at first you don't succeed, perhaps failure will be back in fashion soon. -- teh Spamski

      Grapefruit Garden

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      • #18
        Jumping on the New Forum Band Waggon
        Companions the creator seeks, not corpses, not herds and believers. Fellow creators, the creator seeks - those who write new values on new tablets. Companions the creator seeks, and fellow harvesters; for everything about him is ripe for the harvest. - Thus spoke Zarathustra, Fredrick Nietzsche

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        • #19
          Looking at this thread, I would say this matter is decided. It is up to our administrators to decide if they wish extra work
          SMAC/X FAQ | Chiron Archives
          The reasonable man adapts himself to the world; the unreasonable one persists in trying to adapt the world to himself. Therefore all progress depends on the unreasonable man. --G.B.Shaw

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          • #20
            Originally posted by Skanky Burns
            Are there any single-faction games running? The ACPSG has been shelved indefinately...

            People get angry, but people also get over it. Competing against others can be fun, and is the basis for the vast majority of multiplayer games in general.
            '

            Sure, the Civ2 one, (two scenario ones that I know less about), the Civ3 Feudal game, and the Civ3 Vikings game.

            Competing against others CAN be fun, but at the same time can be thoroughly confusing for those of us poor bastards who started not knowing as much as the élite players here who just wanted to learn how to play the effing game. It's kinda hard to tell in amongst the spam, the diplomacy, the spam, the chatting, the spam and the backstabbing.

            You may all find that fun. I just want a game like the first one where I actually learned something.
            Consul.

            Back to the ROOTS of addiction. My first missed poll!

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            • #21
              MWIA, you feel that way perhaps because you joined late in the last game. When I joined ACDGII, I have not just got the game for less than a month and haven't even finished one game. I was totally a newbie. But I learnt so much from the game. About all I know now I learnt from ACDGII. That's one reason why I loved it.
              Be good, and if at first you don't succeed, perhaps failure will be back in fashion soon. -- teh Spamski

              Grapefruit Garden

              Comment


              • #22
                HongHu speaks truth. You learn much from this game too.
                SMAC/X FAQ | Chiron Archives
                The reasonable man adapts himself to the world; the unreasonable one persists in trying to adapt the world to himself. Therefore all progress depends on the unreasonable man. --G.B.Shaw

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                • #23
                  Not really, HongHu. I was in the first game from the beginning, holding several positions, from which I learned volumes about the game. Just seeing things like Crawlers in action, Crawler upgrades, the utility of Clean Reactors made such a difference. All sorts of stuff that must be second nature to all you elite players.

                  Then the second game was voted on - to my dismay it was decided to play a multi-faction game. That is why I was out of the game for the first part of it. When I joined I found that I just didn't learn. That came from the fact that the best few players were the ones to take the roles, and since it was a competitive game, I never felt like I could try for a position, but then neither was I learning by doing nothing. So if you were a decent player you just practiced that, but for me, wanting to test things out and get help from the pros to up my own game, this was not the place, as we needed all the best that we had to offer just to compete with the other teams.

                  Actually this is basically the same thing that happens in the Civ3 multi-team games too. It's not about learning new things, but having your best players do what they do even BETTER.
                  Consul.

                  Back to the ROOTS of addiction. My first missed poll!

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                  • #24
                    Look at Geo and myself. We joined CyCon and both gained high positions. You never had the courage to do so. You should be more enthusiastic about this MWIA. You can learn as well from multi team game. You just need to try.
                    SMAC/X FAQ | Chiron Archives
                    The reasonable man adapts himself to the world; the unreasonable one persists in trying to adapt the world to himself. Therefore all progress depends on the unreasonable man. --G.B.Shaw

                    Comment


                    • #25
                      Well I can't speak for the other teams, but at the Hive, my experience has been the same as yours with the first game. I didn't hold many positions in the beginning, but I still learnt a lot of things like ICS base placement, using the crawlers, planning the tech paths, etc. I'm not sure if these kinds of stuff is second nature to all them elite players, but since I'm not an elite player, I got the chance to learn from them.

                      I didn't really start to participate in the form of actually playing the turns till much later. And I agree with you by that time I was more practising my own skills rather than learning new skills, even if I didn't really have much late game experiences myself. Still I got some help from the pros by their comments on my play, although not a lot since the participation had decreased by then.

                      I agree with you entirely that a demo game should not be just having your best players do what they do even better. That is why I fighted letting Kody doing everything in the first place. I still believe though, even if it is a team game, if we do it right, it still can be a fun and rewarding learning experience. I have always believed I'm in this for fun, not for win.
                      Be good, and if at first you don't succeed, perhaps failure will be back in fashion soon. -- teh Spamski

                      Grapefruit Garden

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                      • #26
                        As CMN I saw most of what happened discussion-wise in the II game, and I think a lot depends on the attitude of the vets in each team.

                        Based on my reading of the threads, Hive newbies would learn most, and Drones least, with the other 3 in varying degrees in between (Uni closest to drones and PEACE closest to Hive.

                        I'm basing these rankings on the degree and frequency of discussions in the forums pre-turn, and whether strategy was set out only after an involved discussion by all, or whether it was just "assumed" - oh, we're so-and-so faction and we do this (conventional wisdom type of stuff)

                        You'll find a lot of strategy and tactics discussion going on with the Morganites for this new game (Morgan is relatively hard to play, so all are chipping in on the debates about research and build priorities, etc)

                        I'm trying to get some similar discussion underway with Sparta, especially with players who have played Sparta well, either as a Momentum faction or as a Hybrid. And I have some unique insights to share as I saw the best players in the 3 forums compete in Forum Wars (as the CMN of these I saw how factions developed - but unfortunately only 1 of the 36 teams was Sparta) - as well as the strategies and tactics from the last ACDGII

                        I can't speak for the other 2 factions, but I'm sure that we'll all learn from each other in the 2 I've mentioned.

                        G.

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                        • #27
                          Originally posted by obstructor
                          Look at Geo and myself. We joined CyCon and both gained high positions. You never had the courage to do so. You should be more enthusiastic about this MWIA. You can learn as well from multi team game. You just need to try.
                          What level did you start from though? I'm talking never-successfully-completed-SP-game-beyond-Talent-level before. Possibly not even that. And STILL have never been involved in a MP game that went for more than a few turns. It would be pretty daunting, and I certainly felt pressure was on not to fall too far behind the Hive or Drones.
                          Consul.

                          Back to the ROOTS of addiction. My first missed poll!

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                          • #28
                            Yes I was that never-successfully-completed-SP-game-beyond-Talent-level before newbie.

                            The thing is if you were there in the beginning you don't feel pressure not to fall behind anybody because there wasn't such big difference anyways and we didn't even made contact, so we just enjoyed ourselves.
                            Be good, and if at first you don't succeed, perhaps failure will be back in fashion soon. -- teh Spamski

                            Grapefruit Garden

                            Comment


                            • #29
                              Well I envy you the position you were in then, HH, where you could play as a n00b without feeling like you were wrecking your faction.

                              Obviously you weren't that bad either - your faction was a winner!
                              Consul.

                              Back to the ROOTS of addiction. My first missed poll!

                              Comment


                              • #30
                                Well I have no MP experience, and I did not use supply crawlers or some minor exploits.
                                SMAC/X FAQ | Chiron Archives
                                The reasonable man adapts himself to the world; the unreasonable one persists in trying to adapt the world to himself. Therefore all progress depends on the unreasonable man. --G.B.Shaw

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