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Just a little proposal with large repercussions...

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  • #16
    Judging from the look of this thread, the Morgans will be the winner for the next game.
    Be good, and if at first you don't succeed, perhaps failure will be back in fashion soon. -- teh Spamski

    Grapefruit Garden

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    • #17
      HongHu! How can you say that! Since Kody hasn't joined anyone, there is still a lot of possibilities.
      SMAC/X FAQ | Chiron Archives
      The reasonable man adapts himself to the world; the unreasonable one persists in trying to adapt the world to himself. Therefore all progress depends on the unreasonable man. --G.B.Shaw

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      • #18
        But they are 7 vs 2 of us! And 1 each from the others. They are not a concern any more I think.
        Be good, and if at first you don't succeed, perhaps failure will be back in fashion soon. -- teh Spamski

        Grapefruit Garden

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        • #19
          In this thread HH, in this thread,
          SMAC/X FAQ | Chiron Archives
          The reasonable man adapts himself to the world; the unreasonable one persists in trying to adapt the world to himself. Therefore all progress depends on the unreasonable man. --G.B.Shaw

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          • #20
            Consider this the eigth Morganic NO vote...

            Honestly, I´d love to see that implemented in a SP demogame, but not here since it would screw any faction capped in base ressource gathering.

            Who sais the non-builders weren´t allowed to build millions of crawlers/formers? May the better played faction win, not the one with the most advatages right from the start....
            Heinrich, King of Germany, Duke of Saxony in Cyclotron's amazing Holy Roman Empire NES
            Let me eat your yummy brain!
            "be like Micha!" - Cyclotron

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            • #21
              No. Let's not open up this particular can of worms, please.
              Cake and grief counseling will be available at the conclusion of the test. Thank you for helping us help you help us all!

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              • #22
                Well, glad to see that a large majority of members can agree on something
                He who knows others is wise.
                He who knows himself is enlightened.
                -- Lao Tsu

                SMAC(X) Marsscenario

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                • #23
                  How are the Morganites more reliant on Crawlers than anyone else?
                  Consul.

                  Back to the ROOTS of addiction. My first missed poll!

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                  • #24
                    Because of their population caps, they have to build crawlers to have the same production levels as other factions from each base. This could conceivably be avoided with ICS, but then you run into Bureaucracy problems. So crawlers are the Morganites' supplier of choice.
                    Adam T. Gieseler

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                    • #25
                      No.

                      The Morganite voting block in this thread is a tiny glimpse of our true power.
                      "Give to Caesar what is Caesar's? Pay no attention to Caesar. He doesn't have a clue what's really going on." -Cat's Cradle

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                      • #26
                        Actually I voted No as well. I'm sure others from the less greedy factions did as well. So the outcome of this poll can't be blamed on the Morganites.
                        Adam T. Gieseler

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                        • #27
                          I voted no as well, regardless of the fact that this would probably benefit the Spartans at the other teams' expence.
                          I'm building a wagon! On some other part of the internets, obviously (but not that other site).

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                          • #28
                            The crawler restriction would have far more impact on strategies or tactics used rather than which faction.

                            The main ones I can think of are to do with base density, whether you're going specialist, amount of drone control you need, and how much economic buildup you're planning. These things aren't very unique to any faction, so I would say the comparative benefits or disadvantages for any particular faction isn't as servere as people think.

                            I do think it will help the the teams that have weak economic strategies. Morgan ofcourse needs a fairly strong economic strategy so admitly it does affect him more.

                            There are ofcourse alternatives to crawlers, you just need to think outside the box, I've figured out a tactic that can actually pays better dividens than building crawlers under certain circumstances (works well for gaian and spartans), but takes more effort to setup. Still need to balance development with crawlers ofcourse as you need the base minerals and nutrients and crawlers are essential for SPs.
                            Last edited by Kody; June 17, 2004, 02:07.

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