This is a very interesting idea. I do have a tilt of my own though.
First I agree with Impaler that it isn't necessary for it to be a in game team if it is supposed to be a special faction which will not participate the game as the other teams. The reasons that some in game mechanics may be needed such as ecs for awards are not sufficient enough for me to agree it to be included as a ingame team. It certainly alters the game balance if awards are awarded to teams according to machanisms other than that of the game (eg. debates etc.). If a Olympic style competition is deemed appropriate and welcome in the game, I belive ecs can be gathered from all participating teams to generate the awards. If a faction needs in game help such as ecs or units, it can try obtain such through regular diplomatic channels with the regualer participating factions.
However, I see this idea has great potential as a non in game guild. It could be lead by a few people that are not affliated with any of the in game factions. Then other players can apply to join, and be judged based on different criteria, such as gaming skills, or roleplay standards, and be accepted into the guild. The guild can offer many services to the planet. It can serve as the library of the planet, where history iss recorded, literature is collected, human intelligent is exercised. Classes of different levels about the game play could be offered. Questions of certain gaming issue could be submitted without sensitive information and solved by the guild members as case studies. They should not have any authorities to influence the game, all their influence would be based on their reputation, because the guild will represent the wisest talents on the planet.
First I agree with Impaler that it isn't necessary for it to be a in game team if it is supposed to be a special faction which will not participate the game as the other teams. The reasons that some in game mechanics may be needed such as ecs for awards are not sufficient enough for me to agree it to be included as a ingame team. It certainly alters the game balance if awards are awarded to teams according to machanisms other than that of the game (eg. debates etc.). If a Olympic style competition is deemed appropriate and welcome in the game, I belive ecs can be gathered from all participating teams to generate the awards. If a faction needs in game help such as ecs or units, it can try obtain such through regular diplomatic channels with the regualer participating factions.
However, I see this idea has great potential as a non in game guild. It could be lead by a few people that are not affliated with any of the in game factions. Then other players can apply to join, and be judged based on different criteria, such as gaming skills, or roleplay standards, and be accepted into the guild. The guild can offer many services to the planet. It can serve as the library of the planet, where history iss recorded, literature is collected, human intelligent is exercised. Classes of different levels about the game play could be offered. Questions of certain gaming issue could be submitted without sensitive information and solved by the guild members as case studies. They should not have any authorities to influence the game, all their influence would be based on their reputation, because the guild will represent the wisest talents on the planet.
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