I don't think single-player factions will hold up the game at all - the delays in the current game are largely due to the democracy element - polling for actions and canvassing opinion.
While some multiplayer PBEMs are slow most players get the turn done within hours of receiving it - in one 4-player game I'm currently in we have had 2 turns a day on a couple of occasions (with a Brit, an Aussie, a Yank and a Canuck, yet!!)
I don't like the "Prime Minister" approach - as turn orders are received (eg "move former to xx/yy, rover to aa/bb") and then a prior faction move exposes the rover, the PM takes responsibility for varying the orders based on a best guess what I would do. That's not acceptable for me. If I play as an SP faction, then I play the turns and interpret the environment, not someone else
G.
While some multiplayer PBEMs are slow most players get the turn done within hours of receiving it - in one 4-player game I'm currently in we have had 2 turns a day on a couple of occasions (with a Brit, an Aussie, a Yank and a Canuck, yet!!)
I don't like the "Prime Minister" approach - as turn orders are received (eg "move former to xx/yy, rover to aa/bb") and then a prior faction move exposes the rover, the PM takes responsibility for varying the orders based on a best guess what I would do. That's not acceptable for me. If I play as an SP faction, then I play the turns and interpret the environment, not someone else
G.
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