Originally posted by Flubber
I look forward to it.
I look forward to it.
Originally posted by Flubber
Its also fascinating for me to see discussion and writing out of the types of decisions that playing solo you make in a second.
Its also fascinating for me to see discussion and writing out of the types of decisions that playing solo you make in a second.
I've also learned a bit about the diplomatic game from mart7x5.
Originally posted by Flubber
So far some of what you are doing is very similar to what I did but I lost my pact with the Hive on turn 1 so that changed things a lot.
So far some of what you are doing is very similar to what I did but I lost my pact with the Hive on turn 1 so that changed things a lot.
(1) Send units from Great Clustering to reinforce #1 and/or #2. You did that and the pact ended.
(2) Reinforce Worker's Nest. That's what we did.
(3) Reinforce Plex Anthill, followed by an attack on Working Man Hold and seizure of the bunker. THEN units would be sent to Worker's Nest, essentially bypassing Sheng-ji Yang Base for a faster drive south.
(4) Reinforce both Worker's Nest and Plex Anthill for a simultaneous attack.
I wonder if (3) might have been a better option.
The biggest difference will be whether we can accomplish anything with our units at #1 and #2. My initial thought was to just hold the positions until we can get reinforcements up there, but there might be a possibility of pounding away with the CBU and using mind controlled units to actually conquer Morgan and the Spartans.
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