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Succession Game #1: Warriors of Mount Planet

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  • Illuminatus
    replied
    I am temporarily moving succession games to the democracy game forum until the things get going again.

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  • Illuminatus
    replied
    No one wants to enter the 23rd century?

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  • Whoha
    replied
    repeat time, but I'd aleast like to put 2 turns between times I take it

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  • Player99
    replied
    Next?

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  • Kataphraktoi
    replied
    Colonel Cata walked through the hallways of Sparta Command, examining the report from the scout team. A former using a prototype 'Super' design had been spotted near the moonsoon jungle, and it was urgantly desired that it be captured. Flipping through his notes, he reviewed the year; the Spartans now valued knowledge, the Ministry of Advanced Ecological Engineering was founded at Morgan Entertainment[base renaming], new bases were founded to colinize the jungle, and msc tasks performed...also sign a treaty with miriam.

    2181. Hiverian troops take Health Authority.Colonel Cata intiates a massive program of childrens chreches, predicting increased willingness to fight among base defenders and training for our children.
    Several yangies are blown up this turn via needles.

    2182. The peacekeepers retaliate by capturing Deep Comunity from yang?! Intelligence reports indicate the Super former has entered our territory and is on a build-road mission towards University Base...

    2183. Planetary Mail Service, Inc is founded. Dedicated to nonstop cross-chiron flights, we promise to deliver nothing but the best! We also specialise in air-mail and heavy transport and special package delivers...-PMS Spokesperson Don Atroct.
    UN planetary trust, and thus the PTS, are captured. Sign a treaty with PK.

    2184. Yang captures virgin soil from the gaians...uhoh, that puts them in range of the EG...
    A temporary switch to democracy is announced: the resulting celebrations should result in massive population growth...
    Hive troops besiege UN EducationAgency...

    2185. MMmm lots of popgrowth. Some morgans get mad and yell in the streets but are surpressed easily...

    2186. Yang recaptures DeepCom, seems to have lost momentum vs PK. Remaining PK bases are heavily defended(in numbers, not quality)
    Engineers succed in making a land bridge connecting our university lands with the homeland!

    2187. Obtain Superstring Theory from the morgans. Gaians have research Bioadaptive Resonance, and PK's are cranking em out...

    2188. Obtain Neural Grafting and AdaptiveDoc from Univ. We are only 3 techs from fusion after our current research, if im not mistaken. Build alot of stuff. Yang is sending mindworms through the fungus to attack us...

    2189. Morgan flies a chaos needle up to our base and gifts it to us, to defend ourselves with...interesting.
    Our population clears 100, taking advantage of our great police rating.
    UN troops seem to have their situation well in hand and have cleared UN Health, with our air support.

    2190... >to next player
    Attached Files

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  • Kataphraktoi
    replied
    ill take the next turn.

    YES im aliiive!

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  • Player99
    replied
    Who's going next?

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  • Whoha
    replied
    Turn 2170:
    we have a buttload of energy, I'm going to spend it all
    don't see any stockpile ques, so Ill continue that trend.
    Won't mess with SE values either.
    my former plan will be forest and forget with the occasional nut/condensor farm

    rushed all production over 10 minerals for about 400 credits this turn.

    started colony towards site where it can have full base radius.

    turn 2171: only 1 drone riot.
    5 supply crawlers built,3 rec commons,1 rec tank,1 police infantry,2 synth garrisions
    ordered rover units to prepare for an attack on lal.
    created rover/foil former designs.


    turn 2172:
    Free forest, Gaia & University are treatied.
    3 formers,2 crawlers,3 police infantry and a synth garision finished.
    colony arrived at city site without incident.

    20 credits and a morale upgrade for our worm inside lal's territory.
    lal automatically spots my unit in fungus, calls me up, demands airpower, refused.
    whines about how I'm a police state.
    I demand tech from him and he declares vendetta, university cancels pact to treaty

    Sparta Command can now rush an impact speeder every turn with 72 credits.

    turn 2173:
    Janissary Rock Founded. lost spore launcher to lal rover when it was in fungus.
    3 elite rovers are in striking distance of UN Humanities base. first missle rover off the assembly line.

    turn 2174: first missile penetrator produced. captured a spore launcher near UN Humanity base.
    The Command Nexus, and UN Humanity Base are ours now.

    Lal contacts, no the hive is a loyal ally, no you can't have air power.

    moved first penetrator to forward air base graciously constructed by our Morganite Allies: Morgan Distribution.

    turn 2175:
    Gaians want us to declare vendetta on Miriam, lost 4 speeders and UN humanity base to lal's probes.
    destroyed 1 speeder with a missile penetrator.
    datalinks and neural amplifier finished by lal and Yang.

    turn 2176: Lal probed away another rover,it and the probe were killed.
    war outpost founded.

    turn 2177: all units in UN Humanity Base are dead due to penetrators,the road access to the city is blocked,rovers
    are ready to seize the city.
    mind worm captured an artifact.

    turn 2178: UN Humanity base is ours once again. this time there is a probe in the city.
    also in the city are 3 penetrators which are ready to strike the capital.

    turn 2179: we're now at war with Yang due to Gaia, shes not so popular.
    MMI was discovered this turn.
    chose centauri meditation, with all the fungus being able to move our units through it could be helpful.
    halls of disipline founded.
    UN Headquarters is in Spartan hands now.

    Turn 2180: there are several penetrators in the field, the next governor should get them into bases, probably UN Headquarters
    theres a probe by UN headquarters, kill it.
    Build the CBA and Cyborg Factory in Sparta command, redirect nearby cities to build crawlers as needed.
    1 colony pod is ready to found a city in the monsoon Jungle.

    the state of the Spartan war machine is as follows:
    123 Credits(spent the money) now, about 80 per turn.
    5 Rovers out, 4 in production(2 impact rovers, rest missile rovers)
    8 missile penetrators out, 3 in production(will go down to 2 if you build CBA)
    28 normal formers, 30 crawlers, 2 rover formers out.
    some 40 garrision units constructed.

    we're at war with Miriam(who can't get to us), Lal, whom we're pounding on now, and Yang whom we should direct 2 penetrators towards to occupy him until the day that the UN is under the spartan boot.


    and just fyi, holy crap, Gaia has a Unity Rover Former 0-1-2,Super in view. consider probing that away from her so we can reverse engineer super formers.
    Attached Files

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  • Whoha
    replied
    I'll do the next 10 turns.

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  • Player99
    replied
    2170.sav

    2160 Captured MW

    2161 Captured SL, most of Morgan's bases, then treatied with him.

    2162 Use probe to get tech from Morgan, starting the war again.

    2163 Hive builds VW, Believers end pact when I refuse to vendetta on Deirdre
    Lost MW to Morgan Scout patrol.
    Stole several techs from him.
    Morgan surrenders and gives me 216 credits, and all zero of his techs... Hurray!

    2164 Loaned 340 credits to the Hive

    2165 MW gets one of our formers.

    2166 Nothing much.

    2167 Drone riots. If only I could nerve staple these rebellious citizens. Throw them all in the dungeons:
    : :

    2168 Many supply crawlers being produced. Univ starts Planetary Datalinks


    2169 Much terraforming going on. Wounded MW with the captured SL, then captured it.

    Techs stolen include Environmental Econ, and Bio-Eng.

    2170.sav attached
    Attached Files
    Last edited by Player99; March 21, 2006, 16:19.

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  • JustinSane
    replied
    Turn 2150 Summary: contacted University, accepted offered pact of brotherhood. Contacted Yang, traded for ecological engineering and particle weapons. He offered pact of brotherhood in exchange for vendetta on Morgan. I accepted. Switched to Green (the Morganites are running FM/wealth, so Mindworms would be tough for them to deal with) and contacted the Gaians. They proposed a pact of brotherhood. I accepted. I got the commlink to Lal from them and contacted him. He sold Doctrine: Loyalty for 100 ec. I got loans from the Gaians and the PKs. Oddly, Yang does not have Doctrine: Loyalty. Contacted the Believers. Traded for the resonance armor tech. Agreed to yet another pact of brother hood. Cashed one of the two AAs in to complete a 4/2/2 prototype. Having declared vendetta on the Morganites, I’ve got to basically go all in before their industrial might pummels us. Looking rather good I think J

    Turn 2151 Summary: Upgraded 4 rovers to impact weapons, started production on a few supply crawlers, sold several techs to Yang, switched to Police State (since many minerals were being lost to support). This switch also allowed a couple doctors to become workers. Our commerce income per turn is up to 20, which more than pays the debt I’ve incurred. We now have 5 rovers with impact weapons.

    Turn 2152 Summary: not much to report
    Turn 2153 Summary: not much else to report
    Turn 2154 Summary: Killed a demon boil Fungal Tower with a scout patrol at 1 to 1 odds. Worth the gamble, since it gained 70 ECs and only risked a ten mineral scout patrol. Had to divert a rover to deal with a spore launcher picking at the terraforming.
    Turn 2155 killed the spore launcher. Primary danger from Morgan at this point is his probe teams. He just built the PEG. Forces massing to take the first Morganite city.
    Turn 2156 Took Morgan Anti-matter, which was defended only by a scout patrol. Placed two rovers in the same tile on the river leading the Morgan Anti-matter to prevent probe teams from getting through. Scrapped the captured Hab Complex because it was only size 2.
    Turn 2157 not much to report
    Turn 2158 Took Morgan Aerodynamics and Morgan Data Systems. Killed Morgan’s last probe team and he has no new ones building. Killed his lone Missile unit. Probed Intellectual Integrity.
    Turn 2159 Took Morgan Entertainment which has the Weather Paradigm and the Planetary Energy Grid. Traded Intellectual Integrity to Zak for Synthetic Fossil Fuels. Research switches to Air Power to complete next year.

    State of Sparta, beginning of 2160
    Rank on Power Graph: Second, slightly behind Lal.
    Bases: 13
    Population: 34
    Techs: 25, Mind Machine Interface in 28 turns
    Military: 6 impact speeders, 6 police infantry, 3 synthmetal garrison, 1 impact rover, 1 scout patrol
    Non-Military: 11 formers, 8 supply crawlers, 1 AA, 2 probe teams, 1 transport foil
    Energy Banks: 732, +38 per turn

    On to the next player
    Attached Files

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  • JustinSane
    replied
    State of the Spartans

    Year: 2150
    Rank on Power Graph: 5th, 1st is Morgan, 2nd are the UN Peacekeepers, 3rd are the Gaians, 4th is Yang, 6th is the University, and in 7th are the Believers.
    Bases: 8
    Population: 18
    Techs: 20 (notable being Industrial Automation, Gene Splicing and Centauri Empathy. Techs in 36.
    Military: 4 scout patrol, 3 unity rover, 2 scout rover, 3 synthmetal garrison, 1 recon rover.
    Non-military units: 8 formers, 2 supply crawlers, 2 AAs, 1 Probe Team
    Energy Banks: +11/turn, 113 total

    I’m not familiar with whether the turns follow a rotation or not. I’m going to assume that they do not and play this turn, but if this is not how it’s supposed to be just let me know and I’ll delete the post and we’ll pretend it didn’t happen J

    One other thing of note: Morgan is adjacent to us, has 8 bases and a total military force of 8 scout patrols. He's got the Weather Paradigm and will soon complete the PEG. Yes, this absolutely means I'm going to try attacking the guy roughly 2.5 times higher on the power graph

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  • Darsnan
    replied
    Originally posted by Darsnan
    Bump. Who's playing the turn? If no one is, then I can do it this evening.
    Since no ones responded why I played the turn. Here is a synopsis:

    2140

    -Opened the turn to find approximately 70EC's in the bank and Treatied with everyone.

    - Looked over the terraforming options, and decided to leave them as is.

    - Destroyed road leading to Uni Base, just in case the Uni's get the bright idea of sending a probe down it.

    - Rush built a few things, and changed production to get some infrastructure going.

    - Centauri Empathy in 2 turns!

    - Renamed Mt Planet to something more interesting....

    2141

    - rush built probe at Training Camp, sent CP towards Training Camp

    - initiated "Operation Infiltrate" by sending a probe towards Morgan.

    2142

    - Morgan calls up asking to trade Doc: Flex for Neural Grafting. Considering Doc: Flex is next to useless in this game, took the trade.

    2143

    - Get Cent Empathy. Select Eco Engineering. After balancing the Research bar I see we will be getting this tech in 51 years!

    - Morgan infiltrated.

    2144

    Nothing to report

    2145

    - Running into a lot of NL's which I'm killing for EC's.

    2146

    - Nothing to report

    2147

    - Nothing to report

    2148

    - Rush built a few Formers. Continueing to build infrastructure.

    2149

    - Nothing to report.


    My recomendation would be to build some CP's as well as build up Sparta Commands Mineral capability. Also infitrate the rest of the Factions.


    D
    Attached Files

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  • Darsnan
    replied
    Bump. Who's playing the turn? If no one is, then I can do it this evening.

    D

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  • Kirov
    replied
    Originally posted by Player99
    Who's up next? I'll take a turn at it if that's okay.
    You were supposed to do it within 24 h from declaration. Play it on and I'll be next if time allows (I'll let you know about it).

    Note I don't know how to take screenshots with my old German laptop keyboard.

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