My gripe is that in civ games the cities' borders determine the country border and with the current setup the political maps in civ 5/6 end up not being continuous through most of the game.
Maybe this can be fixed by making the city border grow as in civ4 rather than as in civ 5 (grow a whole ring instead of single tiles).
Another thing that probably contributes to the disconnectedness is the lack of distance to palace penalties for city placement. (at least AFAIC there are no such penalties in civ5)
Maybe this can be fixed by making the city border grow as in civ4 rather than as in civ 5 (grow a whole ring instead of single tiles).
Another thing that probably contributes to the disconnectedness is the lack of distance to palace penalties for city placement. (at least AFAIC there are no such penalties in civ5)
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