The Altera Centauri collection has been brought up to date by Darsnan. It comprises every decent scenario he's been able to find anywhere on the web, going back over 20 years.
25 themes/skins/styles are now available to members. Check the select drop-down at the bottom-left of each page.
Call To Power 2 Cradle 3+ mod in progress: https://apolyton.net/forum/other-games/call-to-power-2/ctp2-creation/9437883-making-cradle-3-fully-compatible-with-the-apolyton-edition
How do mods affect achievements? I expected mods that do not change saved games would not disable achievements. Now I just won a game as Inca with the R.E.D. mod (which does not affect saved games) and all DLCs available but the achievment was not unlocked.
umm the achievement of understanding SpencerH's Joke hinges on the definition of Mod!
tbh id be suprised if achivements worked i mods of Civ. also im under the impression that there are issues with the achievements even for vanillia Civ.
I tried the clock mod in one game and that totally disables achievements
IMHO mods that doesn't change gameplay shouldn't disable achievements, but that would probably be difficult for the game to see if a mod does or not?
I don't give a gnat's a** for the game's achievements. But if you really needed them and wanted the game changed, then instead of using a mod you would make changes to the game's original xml files, etc. ... backing up the originals, of course.
There is one achievement for "playing a game with a mod" but other then that I don't know. I imagine, and this is only a guess, that if you play the game using a mod then you don't score the Steam achievement.
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