horsemen should be nerfed a bit: -1 movement and perhaps a penalty for attacking cities. otherwise mongols will start on a plain and just steamroll in 50 turns.
nerf maritime cs. perhaps it should give food only to the capital, and the second maritime CS only to the second largest city and so on. there should definitely be no empire-wide food boom because it is out of scale.
bushido should be nerfed to 50 or 75%, not full strength
persian UA should be nerfed: either the first prong decreased to 20% OR the other two prongs. not this thing.
greek and french UA should be halved.
chokonu should be nerfed.
longbowmen should go back to normal archery range and just be a tad stronger than normal archery.
upgrading should lose you promotions, or at least those that were tied to prior unit type (ranged, to be precise).
puppeting should have drawbacks. not happiness, but other drawbacks (should not add to research, or should add less, and should provide just a bit of gold). perhaps even require a unit garrisoned.
nerf maritime cs. perhaps it should give food only to the capital, and the second maritime CS only to the second largest city and so on. there should definitely be no empire-wide food boom because it is out of scale.
bushido should be nerfed to 50 or 75%, not full strength
persian UA should be nerfed: either the first prong decreased to 20% OR the other two prongs. not this thing.
greek and french UA should be halved.
chokonu should be nerfed.
longbowmen should go back to normal archery range and just be a tad stronger than normal archery.
upgrading should lose you promotions, or at least those that were tied to prior unit type (ranged, to be precise).
puppeting should have drawbacks. not happiness, but other drawbacks (should not add to research, or should add less, and should provide just a bit of gold). perhaps even require a unit garrisoned.
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