As with every new Civilization release, Civ5 also comes with a lot of balance issues. Let's make it easy for Firaxis to find and fix these issues by gathering these here.
Balance issues are like:
- unique units that are way too strong compared to other unique units
- unique civ bonuses that are way too strong or weak compared to others
- units that are overpowered
- mechanics that are overpowered or worthless
- city state mechanics that may be way too useful or too weak
- etc. etc.
This is not about bugs or interface or how you think that a game mechanic may be unfun! It's just about balance.
When we got a big list ready we'll try to get the attention of the developers focused here.
Balance issues are like:
- unique units that are way too strong compared to other unique units
- unique civ bonuses that are way too strong or weak compared to others
- units that are overpowered
- mechanics that are overpowered or worthless
- city state mechanics that may be way too useful or too weak
- etc. etc.
This is not about bugs or interface or how you think that a game mechanic may be unfun! It's just about balance.
When we got a big list ready we'll try to get the attention of the developers focused here.
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