The single biggest complaint I've made so far, which I guess Boris thinks is trivial or stupid, is that the automation AI is just so bad. When you auto explore it constantly is trespassing and ruining relations when there is no need or even a reason to do so and when you turn on the worker automation I've seen it build three improvements on tiles next to a pop 1 city (so it can't even use two of those improvements) even though the next city over is a pop 5 city with no improvements (and so could easily use the improvements as soon as they're built).
Supposedly the biggest thing for the designers was to remove micro management so the game was more fun but the reality is their bad automation AI means I have to manually move each one every turn. Maybe they should have spent more time writing a better AI and less time removing features like the sliders because they thought it was just to complicated a concept for your average 14 year old gamer.
Supposedly the biggest thing for the designers was to remove micro management so the game was more fun but the reality is their bad automation AI means I have to manually move each one every turn. Maybe they should have spent more time writing a better AI and less time removing features like the sliders because they thought it was just to complicated a concept for your average 14 year old gamer.
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