I think we can keep some lessons from GalCiv for Civ. You may add some others, discuss the parallels or whattever:
- Minor civs
- Economy divided into domestic and military
- Ressources permitting to pay infrastructures for them
- Spying that brings the element of INFORMATION
- Propganda
- Influence of exterior cultural influences on moral
- Green/yellow colors for diplomacy
- Diplomacy permitting to really help or hinder someone's war
Others? Could this all be implemented in Civ? I think so.
- Minor civs
- Economy divided into domestic and military
- Ressources permitting to pay infrastructures for them
- Spying that brings the element of INFORMATION
- Propganda
- Influence of exterior cultural influences on moral
- Green/yellow colors for diplomacy
- Diplomacy permitting to really help or hinder someone's war
Others? Could this all be implemented in Civ? I think so.
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