Since the original thread about unit attrition hasn't been moved here, I'll start a new one here.
The concept is simple:
A military unit outside the national borders should risk damage each turn. The risk would be increased by hostile terrain, and decreased by technology, certain wonders or special training.
This would add both realism and strategic depth.
The concept is simple:
A military unit outside the national borders should risk damage each turn. The risk would be increased by hostile terrain, and decreased by technology, certain wonders or special training.
This would add both realism and strategic depth.
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