Hmm... I would think that unit attrition would be better implemented if units lost say...
1/4th health each turn spent in a desert square (just like in real life- people dying in the desert)
1/8th in the jungle
1/4th in the arctic
1/4th in the swamp
therefore; it would better simulate how armies had trouble moving across the African and S. American continents as well as s. east asia... and it could add a new dimension- guerillas could not lose points; therefore, their receeding in the face of attacks could help them and hinder their foes!
1/4th health each turn spent in a desert square (just like in real life- people dying in the desert)
1/8th in the jungle
1/4th in the arctic
1/4th in the swamp
therefore; it would better simulate how armies had trouble moving across the African and S. American continents as well as s. east asia... and it could add a new dimension- guerillas could not lose points; therefore, their receeding in the face of attacks could help them and hinder their foes!
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