In this week's episode of 1UP's flagship podcast 1UP Yours as part of their "Whatchya Been Playing?" segment the show's hosts spent some time talking about their experiences with Civilization: Revolution. Host Garnett Lee played the XBox 360 version and liked how pace of the game allows him to finish a full game in only a few brief sittings. He also compliments the controls, and the hosts discuss the aggressiveness of the AI and the small maps and how these affect gameplay.
John Davison played the Nintendo DS version of the game and is impressed by the fact that it's the full game from the consoles only with 2D graphics, and also likes the DS's controls that allow you play either entirely with or entirely without the touch screen if you want, as well as the intuitive interface:
The hosts' main criticisms are that the conquest path is really only one viable way to play the game, the other victory types aren't nearly as compelling, and that the finer aspects of control are lacking, e.g. you can't change governments whenever you want, only when the game presents you with the possibility.
Garnett Lee comments that once you've played CivRev, you probably don't want to go back to the PC version of Civ because the faster gameplay makes it far superior. The hosts even wonder if the series will ever return to the PC now, they consider CivRev to be the future of the franchise -- although they do recognise there's still a large audience for the PC version and Firaxis could still continue cater to that as well if they want.
You can download 1UP Yours from 1UP or search for it on iTunes. The CivRev discussion starts 27:55m into the two-and-a-half-hour show and lasts about 15 minutes.
John Davison played the Nintendo DS version of the game and is impressed by the fact that it's the full game from the consoles only with 2D graphics, and also likes the DS's controls that allow you play either entirely with or entirely without the touch screen if you want, as well as the intuitive interface:
Everything is always mapped left and right, so it's like actions are on the left and then more resourcy things are on the right, and it works that way for whatever you're doing whether you're managing a city or you're managing anything else in the game, you always know where the type of activity is managed.
The hosts' main criticisms are that the conquest path is really only one viable way to play the game, the other victory types aren't nearly as compelling, and that the finer aspects of control are lacking, e.g. you can't change governments whenever you want, only when the game presents you with the possibility.
Garnett Lee comments that once you've played CivRev, you probably don't want to go back to the PC version of Civ because the faster gameplay makes it far superior. The hosts even wonder if the series will ever return to the PC now, they consider CivRev to be the future of the franchise -- although they do recognise there's still a large audience for the PC version and Firaxis could still continue cater to that as well if they want.
You can download 1UP Yours from 1UP or search for it on iTunes. The CivRev discussion starts 27:55m into the two-and-a-half-hour show and lasts about 15 minutes.
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