All answers referred to are by Jason "Jason2K" Bergman, an Associate Producer at 2K Games, as posted on the game's official forums.
Modding
(http://forums.2kgames.com/forums/sho...7&postcount=18)
(http://forums.2kgames.com/forums/sho...4&postcount=17)
Multiplayer
(http://forums.2kgames.com/forums/sho...2&postcount=21)
DS Version
(http://forums.2kgames.com/forums/sho...7&postcount=18)
Modding
(http://forums.2kgames.com/forums/sho...7&postcount=18)
The game will not have a level editor. Console level editors require a lot of work, and there's no time in the schedule for that.
Regarding scenarios, we have not decided on that yet. There will be downloadable content later, but we haven't decided on that either.
(http://forums.2kgames.com/forums/sho...2&postcount=21)
Yep, we should support hot seat.
(http://forums.2kgames.com/forums/sho...7&postcount=18)
The DS version of the game can be played either completely with the stylus or entirely with the face buttons depending on your preference... We're not going to do any crazy stylus stuff just for the sake of supporting the hardware's unique features (the same goes for the Wii version).
We use the two screens logically. The upper screen shows additional information, and that's where combat animations are displayed.
I'm not sure when we'll be releasing screens from the DS version. It's fully playable from start to finish (and by the way, it's awesome) but it's behind the other versions in terms of art assets because everything needs to be redone for DS. So things like the interface are totally placeholder right now.
We use the two screens logically. The upper screen shows additional information, and that's where combat animations are displayed.
I'm not sure when we'll be releasing screens from the DS version. It's fully playable from start to finish (and by the way, it's awesome) but it's behind the other versions in terms of art assets because everything needs to be redone for DS. So things like the interface are totally placeholder right now.
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