As we all should know by now, when building fortresses side-by-side, (diagonally in your monitor), the enemy units cannot go through to the other side. And when you build them in corner-by-corner (vertically and horizontally in your monitor), the enemy units can go through to the other side.
Now I tried to make a try-out of a fortress that graphically shows these 'passable holes' and 'unpassable walls'. Please, tell me what do you think about this.
Here is a sample of the terrainbuildings.pcx. I've changed only the second fortress (medieval). I know, it's not that great, but just to get the idea.
Now I tried to make a try-out of a fortress that graphically shows these 'passable holes' and 'unpassable walls'. Please, tell me what do you think about this.
Here is a sample of the terrainbuildings.pcx. I've changed only the second fortress (medieval). I know, it's not that great, but just to get the idea.
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